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Author Topic: [Client-Side] Bending Healing Beams  (Read 3439 times)

MrRatermat

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[Client-Side] Bending Healing Beams
« on: July 12, 2014, 10:19:07 am »

Bending Healing Beams
This aesthetic client side plugin causes the healer's medigun beams to bend smoothly, rippling through the air, instead of shooting straight towards the targeted player.
The old graphics always irritated me, so I created this plugin.  :x8:




The beam does not bend around corners, so a LOS must be maintained between the medigun and the target, just like the vanilla healing beams. (it's only aesthetic).

Enjoy.


To install this plugin, download "bendingHealbeam.gml" and put it in your Plugins folder
« Last Edit: April 15, 2018, 03:42:21 am by MrRatermat »
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Spazz

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Re: [Clientside] Bending uberstream
« Reply #1 on: July 12, 2014, 02:34:33 pm »

Just a heads up, the beam is wildly out of control on the extended curve when healing players near and at max distance
(click to show/hide)
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MrRatermat

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Re: [Clientside] Bending uberstream
« Reply #2 on: July 12, 2014, 02:35:53 pm »

Just a heads up, the beam is wildly out of control on the extended curve when healing players near and at max distance
(click to show/hide)
Ah. Gotcha. I'll just edit the post and fix that :z5:

Edit: That was easy.
« Last Edit: July 12, 2014, 02:36:52 pm by MrRatermat »
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Spazz

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Re: [Clientside] Bending uberstream
« Reply #3 on: July 12, 2014, 02:54:31 pm »

Any chance this will get a server-sent version? Think there'd be more enjoyment if everyone saw the wildly waving heal beams than just the client (yourself) as well as the reactions of discovery
« Last Edit: July 12, 2014, 02:55:07 pm by Spazz »
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MrRatermat

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Re: [Clientside] Bending uberstream
« Reply #4 on: July 12, 2014, 02:57:20 pm »

Any chance this will get a server-sent version? Think there'd be more enjoyment if everyone saw the wildly waving heal beams than just the client (yourself) as well as the reactions of discovery
This plugin doesn't need to be server-sent to function.
Besides, I've already created a pull request, now if Medo thinks this should be implemented into the game, he will add it.
There's been no progress though.
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Spazz

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Re: [Clientside] Bending uberstream
« Reply #5 on: July 12, 2014, 03:04:20 pm »

Don't see where the function part came in, works find client sided..
Not sure how I'd feel about a bending beam clipping through wallmask being standard, obviously the curve may confused players that the beam was updated to bend around corners. That's up to the Dev's though
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MrRatermat

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Re: [Clientside] Bending uberstream
« Reply #6 on: July 12, 2014, 03:12:45 pm »

When I say "to function", I mean "to work properly"
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Atlus

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Re: [Clientside] Bending uberstream
« Reply #7 on: July 12, 2014, 04:26:48 pm »

This plugin is actually beautiful and you should submit it to Haxxy or something
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『AMLV』bobtehnoob

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Re: [Clientside] Bending uberstream
« Reply #8 on: July 16, 2014, 10:35:18 am »

he already submitted camerashake unless he wants to wipe everyone's memories and submit it as someone else
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therocketjumper

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Re: [Clientside] Bending uberstream
« Reply #9 on: May 25, 2015, 09:07:00 am »

(is this bumping?) could someone please send me a download of this cauz the OP doesn´t show any downloads, just the code/script of the plugin
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Phantom Brave

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Re: [Clientside] Bending uberstream
« Reply #10 on: May 25, 2015, 09:18:01 am »

>is this bumping?

Yes.
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Phantom Brave

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Re: [Clientside] Bending uberstream
« Reply #11 on: October 28, 2015, 12:41:18 pm »

Unlocked at topic creator's request.
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

PrOF

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Re: [Clientside] Bending uberstream
« Reply #12 on: August 27, 2017, 02:29:35 pm »

Yes, it's been three years, and in three years from 2.7.2 (I believe) there were some pretty big updates to GG2. Specifically in the 2.8.0 update reload animations were added, but due to how plugins work in Gang Garrison, using this plugin would not let them play. Fixed it. As always, sorry for necrotm
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MrRatermat

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Re: [Clientside] Bending uberstream
« Reply #13 on: December 27, 2017, 01:15:23 pm »

Plugin updated to make the code cleaner and to make the plugin compatible with GG2 2.8.
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PrOF

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Re: [Clientside] Bending uberstream
« Reply #14 on: December 28, 2017, 05:51:25 am »

Nice work, updated the link on the directory
Welcome back :z5:
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