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Author Topic: Skeletonwitch's Server Thread  (Read 24386 times)

Lorgan

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Re: Skeletonwitch's Server Thread
« Reply #30 on: January 01, 2014, 03:03:16 am »

The point is, it's barely affected by kill count. It's mainly affected by how popular and how active your server is.
If you host a private server with only 2 people you're not gonna get items at all even.
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Catman

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Re: Skeletonwitch's Server Thread
« Reply #31 on: January 01, 2014, 03:29:32 am »

What you need is a server with 300 bots in it, and a way to make them all disappear when a gift appears.

Easy money.
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Skeletonwitch

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Re: Skeletonwitch's Server Thread
« Reply #32 on: January 01, 2014, 09:42:39 am »

What you need is a server with 300 bots in it, and a way to make them all disappear when a gift appears.

Easy money.

Don't give people ideas  :z4:
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notarctic

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Re: Skeletonwitch's Server Thread
« Reply #33 on: January 01, 2014, 12:54:53 pm »

What you need is a server with 300 bots in it, and a way to make them all disappear when a gift appears.

Easy money.
i uh think you need 300 unique logins
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
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Re: Skeletonwitch's Server Thread
« Reply #34 on: January 02, 2014, 09:46:18 am »

A funny experiment, no items dropped anyways.  Bad luck, or super lorgan prevention code?  You be the judge!


i'm guessing ironic came in and then rq when he couldnt play this map  :hehe:
I was going to make that Joke.
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Jack Dalton

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Re: Skeletonwitch's Server Thread
« Reply #35 on: January 04, 2014, 11:44:06 pm »

tried to play on your server

got continuous errors every time someone went through a teamdoor
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ZaSpai

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Re: Skeletonwitch's Server Thread
« Reply #36 on: January 04, 2014, 11:49:13 pm »

tried to play on your server

got continuous errors every time someone went through a teamdoor
^
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notarctic

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Re: Skeletonwitch's Server Thread
« Reply #37 on: January 05, 2014, 12:37:35 am »

tried to play on your server

got continuous errors every time someone went through a teamdoor
it would be helpful if you pasted the error in. check if you still have an error log file in your gg2 directory
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ZaSpai

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Re: Skeletonwitch's Server Thread
« Reply #38 on: January 05, 2014, 01:12:53 am »

From memory it was related to

global.TimeLeftTillStart>0

and said variable being undefined, tho I can't remember if this affected both team doors or just RED
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notarctic

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Re: Skeletonwitch's Server Thread
« Reply #39 on: January 05, 2014, 01:42:09 am »

From memory it was related to

global.TimeLeftTillStart>0

and said variable being undefined, tho I can't remember if this affected both team doors or just RED
hmmmmmmmm, that variable has to do with the freeze time plugin, maybe there was a plugin conflict somewhere, although i have no idea why the client would get that error since the plugin is serverside
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Skeletonwitch

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Re: Skeletonwitch's Server Thread
« Reply #40 on: January 05, 2014, 09:33:38 am »

The only plugin I have added recently was the weaponSkins.gml for testing itemserver weapons!  I don't think that would be it, but I removed it anyways.

I asked the people on server just now (full 16 players!) and none of them said they were having the problem.  Could it have been a certain map?
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Little Cara

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Re: Skeletonwitch's Server Thread
« Reply #41 on: January 05, 2014, 11:29:58 am »

I seriously did not understand, I tried to join your server but it did not work, it was written: You have been kicked from the server, Wtf, I did not kick your server, you have a explanation?  :z4:
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Sparky

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Re: Skeletonwitch's Server Thread
« Reply #42 on: January 05, 2014, 11:41:35 am »

I seriously did not understand, I tried to join your server but it did not work, it was written: You have been kicked from the server, Wtf, I did not kick your server, you have a explanation?  :z4:

Yo Skele, I guess you put ServerClientLimit= to 1, no? If yes, Can you change it to 2, or more in order to Cara and I can play together, and other brothers (if there are) too?
Thanks
« Last Edit: January 05, 2014, 11:42:02 am by Sparkyy »
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Skeletonwitch

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Re: Skeletonwitch's Server Thread
« Reply #43 on: January 05, 2014, 01:40:30 pm »

I had to set it to 1 because a certain someone was multiclienting without a reason (there is no reason to really) but I guess it would conflict with people from the same house trying to play on it together.  I'll put it to 3 and just ban anyone who multiclients!

Also, only person I have banned today was spamming chat.
« Last Edit: January 05, 2014, 01:41:21 pm by Skeletonwitch »
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Sparky

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Re: Skeletonwitch's Server Thread
« Reply #44 on: January 05, 2014, 02:41:58 pm »

I had to set it to 1 because a certain someone was multiclienting without a reason (there is no reason to really) but I guess it would conflict with people from the same house trying to play on it together.  I'll put it to 3 and just ban anyone who multiclients!
Thanks :z5:
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