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Poll

DECIDE ON THE FUTURE OF THE ANGELS

Keep them as they are now
- 17 (41.5%)
Resize them if they are bigger than 32 pixels (about half a player)
- 11 (26.8%)
Only display them during endround (+setup?)
- 1 (2.4%)
Only display them if the wearer is at the top of the scoreboard
- 6 (14.6%)
Make them static (don't float and don't move relative to the player)
- 0 (0%)
Hide them completely
- 6 (14.6%)
other (post)
- 0 (0%)

Total Members Voted: 36

Voting closed: January 17, 2014, 04:39:22 am


Pages: 1 2 [3] 4 5 ... 139

Author Topic: Item Server - Currently not accepting more items  (Read 107929 times)

Danikah

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Re: Item Server: READY TO GO
« Reply #30 on: November 17, 2013, 10:35:32 am »

eh
If it doesn't obscure the intel I suppose I could add sprites like this.
But if you really want it you should fix the thumbnail and make the sprite a bit less of an eyesore.
I would also have to ask my profecional pixelsmith (raivo)
It doesn't obscure the intel, it's just a recoloured Engie sprite.
I actually had no idea what to do for the thumbnail so I just threw together something.
I suppose I could fix this, but I was just wondering whether you'd allow it.

But I would still need a acceptable thumbnail.

EDIT: Eh, I'm just gonna make a more traditional item someday.
« Last Edit: November 17, 2013, 11:10:12 am by Cerapter »
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ajf

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Re: Item Server: READY TO GO
« Reply #31 on: November 17, 2013, 11:52:04 am »

So a mimiga hat just mysteriously appeared in my loadout and I definitely didn't ssh into the server and edit the DB.

Thanks Lorgan!
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aka Andrea.

did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Nova

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Re: Item Server: READY TO GO
« Reply #32 on: November 17, 2013, 11:54:18 am »


___________________________________________
ERROR in
action number 1
of Other Event: User Defined 2
for object __newobject827:

Error in code at line 12:
                   write_ubyte(ISSendBuffer, _player.items[i,j*2]);
                                                    ^
at position 51: Unknown variable items

Lorgan, what are you doing?
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Lorgan

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Re: Item Server: READY TO GO
« Reply #33 on: November 17, 2013, 11:59:02 am »

in my defence, testing plugins that require multiple people doing stuff is near impossible.
Give me a couple minutes to see if I can fix this :p
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Dusty

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Re: Item Server: READY TO GO
« Reply #34 on: November 17, 2013, 12:49:40 pm »

So many spooky items!

Lorgan

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Re: Item Server: READY TO GO
« Reply #35 on: November 17, 2013, 01:05:11 pm »


___________________________________________
ERROR in
action number 1
of Other Event: User Defined 2
for object __newobject827:

Error in code at line 12:
                   write_ubyte(ISSendBuffer, _player.items[i,j*2]);
                                                    ^
at position 51: Unknown variable items

Lorgan, what are you doing?
So. I'm not 100% sure why it happens, can you try setting it to a required plugin? (or was it required already)
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Lord SecretMan

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Re: Item Server: READY TO GO
« Reply #36 on: November 17, 2013, 01:28:35 pm »


___________________________________________
ERROR in
action number 1
of Other Event: User Defined 2
for object __newobject827:

Error in code at line 12:
                   write_ubyte(ISSendBuffer, _player.items[i,j*2]);
                                                    ^
at position 51: Unknown variable items

Lorgan, what are you doing?
So. I'm not 100% sure why it happens, can you try setting it to a required plugin? (or was it required already)
I have required 1 and i didn't get any errors. But i didn't get any errors in his server :/
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notarctic

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Re: Item Server: READY TO GO
« Reply #37 on: November 17, 2013, 01:36:50 pm »

posting to follow
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

.prime

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Re: Item Server: READY TO GO
« Reply #38 on: November 17, 2013, 01:57:54 pm »

is anyone hosting this now or later?
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give usa host next time n put prime on other team so i can fuk on this nigga for tlaking shit
plz ban all european ips so we can keep gg2 clean

Dusty

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Re: Item Server: READY TO GO
« Reply #39 on: November 17, 2013, 02:00:39 pm »

Crew Castle is, beyond that Iunno.
Also fun fact, of 15 items in the item server, I have contributed 6 of them in the last few hours.

Lorgan

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Re: Item Server: READY TO GO
« Reply #40 on: November 17, 2013, 02:16:09 pm »

so with 2(?) servers running the itemserver plugin i have a huge wall of text full of unredeemed random drops but the clients fail to redeem them :c

So depressing  :cry:

I'll try fiquring it out tomorrow can't concentrate anymore now.
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Elliot Does Gaming

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Re: Item Server: READY TO GO
« Reply #41 on: November 17, 2013, 02:39:02 pm »

The only hat i like is the ghastly gibus,but i don't get one :z3:
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Dusty

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Re: Item Server: READY TO GO
« Reply #42 on: November 17, 2013, 02:43:26 pm »

God damnit. There'd have been another 3 items submitted but the gifs keep smashing the colors on the items.
If you're interested, here are the ones that I couldn't get working properly:

Elliot Does Gaming

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Re: Item Server: READY TO GO
« Reply #43 on: November 17, 2013, 02:48:23 pm »

Is there any tradable hats? cuz i want ghastly gibus.  :z4:
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Danikah

  • Guest
Re: Item Server: READY TO GO
« Reply #44 on: November 17, 2013, 02:53:17 pm »

Is there any tradable hats? cuz i want ghastly gibus.  :z4:
The only items that are tradeable are the ones you can pickup on the servers.
Which you can't yet, because of a bug.
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