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Author Topic: DSM - Derpduck's Server Mod - 2.2.3 - Updated to 2.9.2  (Read 81948 times)

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.9
« Reply #375 on: May 13, 2017, 11:37:22 am »

2.1.9

  •   -Fixes for errors caused by 2.1.8.

Spazz

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Re: DSM - Derpduck's Server Mod - 2.1.9
« Reply #376 on: May 13, 2017, 11:58:13 am »

INB4 ANOTHER VANILLA UPDATE
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #377 on: May 26, 2017, 05:27:07 pm »

2.2.0

  •   -Updated to 2.8.5.
      -Fixed typo in OP. Massive thanks to bobtehnoob for this.

Phantom Brave

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #378 on: May 26, 2017, 06:20:04 pm »

you should adopt delta time so I don't have to update it :^)
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #379 on: May 26, 2017, 08:51:07 pm »

Nice try.

Pootis Powers

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #380 on: June 21, 2017, 02:21:19 pm »

Can we put multiple console commands in the console at once?
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Spazz

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #381 on: June 21, 2017, 07:41:38 pm »

There's no limit to what commands we can place in console besides what is recognized

However the extent I know of 'multiple commands' is that Derp said we can't, yet the below is possible.
execute with<code><code>; with<code><code>; with<code><code>;ETC
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #382 on: June 22, 2017, 08:18:07 am »

You cant put multiple console commands in at once. What Spazz posted is a single command that directly executes game maker code. You could not, for example, follow that command up with some other command in the same line.
« Last Edit: June 22, 2017, 08:18:19 am by Derpduck [LORD] »
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BatCow

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #383 on: July 08, 2017, 04:32:30 pm »

I have a problem with the console.
If I input
bind p broadcast "this doesn't work"
it will say "bound [key] to broadcast" when I press the key, nothing happens
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A demake of a clone of a remake of a sequel made using assets from a demake of a sequel to a sequel

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #384 on: July 08, 2017, 05:48:53 pm »

You have to encase the whole command in quotes, like bind p "broadcast this doesn't work", however having binds with so many commands like that isn't really easy to make work.

Lorgan

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #385 on: August 11, 2017, 03:43:09 am »

Your "chatfix" is breaking chat right now  :drool:
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Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #386 on: August 11, 2017, 05:03:41 am »

That's not exactly my fault.

Lorgan

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #387 on: August 11, 2017, 05:47:56 am »

Yes it is, even when i disable dsm chat you inject a broken /help command.
I can change the getcolorcode variable in chat.
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Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #388 on: August 11, 2017, 11:53:01 am »

It's just arctic's fix for a crash that the previous version of chat had, but since you updated it now I should be able to remove it anyway since it isn't needed/is causing issues. There's never been an issue with it before that anyone has reported to me up until now.
It's also totally unrelated to DSM chat, which I wouldn't advise using at all until I update it for use with the new version of chat.
« Last Edit: August 11, 2017, 11:53:44 am by Derpduck [LORD] »
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Lorgan

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Re: DSM - Derpduck's Server Mod - 2.2.0
« Reply #389 on: August 12, 2017, 10:40:10 am »

It's causing issues now because I've changed the way messages are sent in the update. When will you remove it?
Also I haven't looked at the code too closely, if I update chat_v2, will dsm try hijacking it and mess up or will it leave it alone?
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Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking
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