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Author Topic: DSM - Derpduck's Server Mod - 2.2.3 - Updated to 2.9.2  (Read 81950 times)

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #120 on: June 04, 2014, 04:18:42 pm »

http://www.youtube.com/watch?v=VF39m6MuYJg#

2.0.3
I could have done more for this update, but I was too lazy. Oh well...

  •   -Fixed bug where scoreboard did not go away after respawning.
      -Fixed bug where mine trails were explosions when coloured projectiles were off.
      -Fixed stats board colour.
      -Option to use old blood (no clumping).
      -Open/close console key (mapped to 'F2' by default).
      -Drop intel console command.
      -Kill console command.
      -Adjustable volume.
      -Reduced console key repeat time for scrolling up/down/left/right.
      -Made FPS display colours adjust for 60 FPS.
      -Change timer console command.
      -Removed some classlimit names for console command (including all capital letter ones).
      -Ability to "lock" a team or class (stop anyone from joining/using it).
      -Show intel carrier's class.
      -Made console help slightly more consistent.
      -Binds: bind a console command to a key.
      -Shows number of characters left in name when editing.
      -Added missing 1x1 pixel custom enttity sprite/hitbox.
      -Increased time taken for players to be moved to spectator when AFK to 3 mins.
      -Support for mapping to middle mouse button (only for controls that can be mapped to mouse buttons).
      -Remapable screenshot button (mapped to 'Middle Mouse Button' by default).
Also I finally updated it on github.
« Last Edit: June 04, 2014, 04:25:04 pm by Derpduck [LORD] »
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bullets (obviously)

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #121 on: June 19, 2014, 01:22:15 pm »

I got this when attempting to use the endRound (edit:command, not plugin) to skip a map.
The map actually displayed was the one that got skipped. There's also a no leveldata error right before this.
« Last Edit: June 19, 2014, 01:22:42 pm by bullets (obviously) »
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Spazz

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #122 on: June 19, 2014, 03:08:13 pm »

I got this when attempting to use the endRound (edit:command, not plugin) to skip a map.
The map actually displayed was the one that got skipped. There's also a no leveldata error right before this.
-image-
cp_badlands --> tdm mode, are you sure it's not the map?
« Last Edit: June 19, 2014, 03:08:26 pm by Spazz »
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bullets (obviously)

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #123 on: June 19, 2014, 05:32:10 pm »

Yeah I tried it with a whole bunch of maps. Same result.
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #124 on: June 19, 2014, 05:44:45 pm »

Yeah I tried it with a whole bunch of maps. Same result.
Can you give more details (rotation, maps used, plugins installed, etc.) and steps to recreate this, please?

bullets (obviously)

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #125 on: June 19, 2014, 06:54:45 pm »

I just tried to recreate it and couldn't. I hadn't changed my rotation or plugins since (added and removed the draw event eraser) and couldn't do it with the same map or any others.
Now i'm kinda confused...
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Sparky

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #126 on: June 24, 2014, 07:44:57 am »

Huh I tried hosting a BBall server, so I put bball.gml in DSM plugins folder, and when I ran server, I got an error:
(click to show/hide)

if needed, bball.gml :
(click to show/hide)
« Last Edit: June 24, 2014, 07:45:23 am by Sparky »
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #127 on: June 24, 2014, 07:46:45 am »

Huh I tried hosting a BBall server, so I put bball.gml in DSM plugins folder, and when I ran server, I got an error:
(click to show/hide)

if needed, bball.gml :
(click to show/hide)
That's not a DSM only error. Change "ScorePanel" to "CTFHUD".

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #128 on: July 02, 2014, 03:24:38 pm »

For Meow <3:
« Last Edit: July 02, 2014, 03:24:48 pm by Derpduck [LORD] »
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Venomous

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #129 on: July 02, 2014, 03:29:21 pm »

I got this when attempting to use the endRound (edit:command, not plugin) to skip a map.
The map actually displayed was the one that got skipped. There's also a no leveldata error right before this.

someone should make a mod of this called giant gg2
« Last Edit: July 02, 2014, 03:31:52 pm by Venomous »
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『AMLV』bobtehnoob

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #130 on: July 02, 2014, 03:52:01 pm »

it exists
in exchange for the player being bigger, it also increases the size of the maps to accomodate
hp values also increase but so do damage, and so because we were too lazy we cut back the extra zeroes.
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Conan

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #131 on: July 10, 2014, 09:59:06 pm »

it exists
in exchange for the player being bigger, it also increases the size of the maps to accomodate
hp values also increase but so do damage, and so because we were too lazy we cut back the extra zeroes.
heavyweight also got faster, but since the map size increased the expected speed increase is nonexistent. same goes for every other class
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.3
« Reply #132 on: July 11, 2014, 04:36:25 pm »

I HATE GIT.
IT IS SLOWING DOWN THE UPDATING OF THIS BEAUTIFUL MOD WITH USELESS MERGE CONFLICTS SUCH AS THIS:


I'LL POST MORE STUPID ONES AS I FIND THEM.

THANKS GIT FOR TRYING TO REMOVE DSM CREDITS.
« Last Edit: July 11, 2014, 04:59:06 pm by Derpduck [LORD] »
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.4
« Reply #133 on: July 11, 2014, 05:31:42 pm »

http://www.youtube.com/watch?v=ROzdxDZsS6Q#

2.0.4
I HATE GIT BUT HERE IS YOUR UPDATE, SAME DAY AS VANILLA.

Apparently the autoupdater doesn't work, so you'll have to download it manually.

  •   -Updated to 2.7.3.
      -Can change server sent plugins in host options menu.
      -Can change rotation file in host options menu.
      -Fixed KOTH HUD error when not using DSM HUDs.
      -Fixed bug where using the nextMap command would causes the map to loop forever.
      -Built in chat paste plugin.
      -Can set the opacity of the kill-log to any number between 0% and 100%.
      -Can set the opacity of the HUD to any number between 0% and 100%.
      -"Removed stat tracking for time because I keep fucking it up."
      -Put start game on classlimits menu in host options menu.
      -Fixed some DSM menu background problems.
      -Made DSM version always show on main menu.
      -Centred text vertially on killer info.
      -(Hopefully) fixed some problems with the console and chat plugins conflicting.
      -Can close console with escape key if not opened with the in-game menu.

Also because I changed the kill-log opacity thing, remember to change that in your settings as it will be between 0 and 2, out of 100 for everyone :P
« Last Edit: July 12, 2014, 05:50:41 pm by Derpduck [LORD] »
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Spazz

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Re: DSM - Derpduck's Server Mod - 2.0.4
« Reply #134 on: July 11, 2014, 07:00:36 pm »

2.0.4
I HATE GIT BUT HERE IS YOUR UPDATE, SAME DAY AS VANILLA.
Someone needs to tone down the mod update speed
Vanilla dev's can't keep a step ahead breaking it

  •   -Fixed KOTH HUD error when not using DSM HUDs.
      -Fixed bug where using the nextMap command would causes the map to loop forever.
      -Built in chat paste plugin.
      -Can set the opacity of the kill-log to any number between 0% and 100%.
      -Can set the opacity of the HUD to any number between 0% and 100%.
      -"Removed stat tracking for time because I keep fucking it up."
      -Put start game on classlimits menu in host options menu.
-Was wonder how I began to error last week..
-Didn't think that was a bug, thought it just created a new temp map list
-Inb4spam
-Please tell me each and every percent is not a button click..
- --^
-Ha. But now I can't track my medic D;
-Sweet mother of jesus thank you
« Last Edit: July 11, 2014, 07:01:48 pm by Spazz »
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