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Author Topic: Official Maps HD - ctf_conflict - STARTED  (Read 21749 times)

RebelINS

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Re: ctf_trueforthd_wip_2
« Reply #30 on: December 12, 2013, 10:19:22 pm »

It looks a lot better. The wall could use some sort of texture/pattern.

Dronery

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Re: ctf_trueforthd_wip_2
« Reply #31 on: December 13, 2013, 11:48:55 pm »

Update:


Colored the upper path and started working on the bridge/middle. Still thinking what to do with the bottom passage. Maybe bricks.
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Dronery

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Re: ctf_trueforthd_wip_2
« Reply #32 on: December 14, 2013, 10:44:11 pm »

Update:


I'm unsure if I should use bricks for the BLU base. I feel like it's conflicting with the dirt.

Also the map is about 50% done. BLU and the sky are the only things I need to do.
« Last Edit: December 14, 2013, 10:46:13 pm by Dronery »
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ZaSpai

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Re: ctf_trueforthd_wip_2
« Reply #33 on: December 14, 2013, 10:48:29 pm »

Perhaps go with a corrugated metal look? As you put yourself, the bricks seem a bit too flashy with the dirt though I think that's more to do with the contrast of the brick outlines.
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Phantom Brave

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Re: ctf_trueforthd_wip_2
« Reply #34 on: December 15, 2013, 06:24:38 am »

Metal and concrete are the best bet for BLU. Here's a concrete example (ha ha get it) where I rip off TF2's textures: http://i.imgur.com/GNbZ3Sq.png
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Re: ctf_trueforthd_wip_2
« Reply #35 on: December 15, 2013, 07:47:35 am »

Metal and concrete are the best bet for BLU. Here's a concrete example (ha ha get it) where I rip off TF2's textures: http://i.imgur.com/GNbZ3Sq.png
too plain for a hd remake i would like to see corrugated metal
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Phantom Brave

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Re: ctf_trueforthd_wip_2
« Reply #36 on: December 15, 2013, 08:07:31 am »

If you go with metal pls use classicwell's sheets like I did they're beautiful.
« Last Edit: December 15, 2013, 08:07:39 am by Phantom Brave »
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Re: ctf_trueforthd_wip_2
« Reply #37 on: December 15, 2013, 03:30:50 pm »

Perhaps go with a corrugated metal look? As you put yourself, the bricks seem a bit too flashy with the dirt though I think that's more to do with the contrast of the brick outlines.
Metal and concrete are the best bet for BLU. Here's a concrete example (ha ha get it) where I rip off TF2's textures: http://i.imgur.com/GNbZ3Sq.png
too plain for a hd remake i would like to see corrugated metal
If you go with metal pls use classicwell's sheets like I did they're beautiful.

Hmm, alright I'll go for a more metallic look for the walls. I may have it half brick and half metal, we'll see. Also changing the dirt to concrete for flexibility and accuracy.
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Re: ctf_trueforthd_wip_2
« Reply #38 on: December 21, 2013, 08:14:52 pm »

Okay, I decided to have the walls half brick and metal and made the middle completely metal. I'm having trouble deciding which of the 3 should I use. Also the container will be fenced in, I will add a camera later, and do the sewers.


1, 2, or 3?
« Last Edit: December 21, 2013, 08:17:18 pm by Dronery »
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Phantom Brave

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Re: ctf_trueforthd_wip_2
« Reply #39 on: December 21, 2013, 08:34:56 pm »

3
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Re: ctf_trueforthd_wip_2
« Reply #40 on: December 21, 2013, 08:40:37 pm »

Leaning to 1 myself but 3's also good
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Re: ctf_trueforthd_wip_2
« Reply #41 on: December 21, 2013, 10:49:56 pm »

i'd also like it if the panels were larger, they're like pansy sized right now
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Re: ctf_trueforthd_wip_2
« Reply #42 on: December 21, 2013, 11:15:47 pm »

i'd also like it if the panels were larger, they're like pansy sized right now
Any approximate size?
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Re: ctf_trueforthd_wip_2
« Reply #43 on: December 22, 2013, 12:07:49 am »

up to classicwell's
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Re: ctf_trueforthd_wip_2
« Reply #44 on: December 22, 2013, 02:22:12 am »

Will this be like, the most good looking map ever made?
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