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Author Topic: Official Maps HD - ctf_conflict - STARTED  (Read 19487 times)

Saniblues

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #180 on: March 18, 2014, 01:14:58 pm »

Can we replace those conksuck pipes with another bridge? It never made sense to me that we have two bridges prior to that point, then it goes full retard with boxes on pipes.
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I don't like it.  :nah:
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Phantom Brave

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #181 on: March 18, 2014, 01:18:24 pm »

I think it's cool
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Saniblues

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #182 on: March 18, 2014, 02:04:40 pm »

We don't have to do away with them altogether, I just think it's sorta dumb how we use pipes with boxes on them as collisions.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

RelicScattergun

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #183 on: March 18, 2014, 02:12:57 pm »

It's been a while.


New rocks for RED underground. Added Shading for the middle. Underground for BLU is started.
I'm a little skeptical of this addition. It looks good, but isn't :x10: supposed to use more wood materials and :x20: supposed to use more rock/metal?
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Phantom Brave

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #184 on: March 18, 2014, 02:23:34 pm »

red is rocks/bricks/wood, blue is concrete/metal.
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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #185 on: March 18, 2014, 02:32:12 pm »

red is rocks/bricks/wood, blue is concrete/metal.
In that case, why did BLU's side have rocks to begin with? It could be how the terrain was originally, but at least RED tried to conceal it...
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Phantom Brave

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #186 on: March 18, 2014, 02:33:26 pm »

BLU was less lucky and built into caves, that's all
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Dronery

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #187 on: March 18, 2014, 08:54:54 pm »

Red's area is supposed to be more tightly-spaced. The point of the rocks on red is to fill in negative space. I tried to make it concealed so it looks fitting to red's all brown bottom area.

The rocks on the BLU side are part of the terrain and go with BLU's color palette. Also in opposition the BLU are is the complete opposite having it opened.

A map tells it's background through it's art; not by it's questionable architecture or logic. Question more the art rather than the logic. What you think the background is how you interpret it.
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ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็็็็็็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็็็็็็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็

Saniblues

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #188 on: March 18, 2014, 11:45:23 pm »

I think there's still a strange part that's darkened despite there being a light source to its right side and a bunch of really thin pipes with heavy crates on them that realistically would snap and doesn't really look that good either.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Saniblues

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #189 on: March 18, 2014, 11:48:21 pm »

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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Phantom Brave

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #190 on: March 19, 2014, 02:04:28 am »

make it a corrugated metal makeshift with pipes lining the bottom
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Intel Guard

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #191 on: March 19, 2014, 08:41:41 am »

wow sani if youre really calling purple pointless there is no hope for your gameplay. it looks like you value aesthetics over balance lol
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Saniblues

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #192 on: March 19, 2014, 01:09:43 pm »

That was old but I still believe it has little point. Also if I sound bitter its because of how much I hate Conflict's many conflicting aesthetic points.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

CobaltBW

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #193 on: March 20, 2014, 05:03:28 pm »

It's been a while.


New rocks for RED underground. Added Shading for the middle. Underground for BLU is started.

That looks pretty awesome!

But above the first light, shouldn't some light bleed into the sides? The "square of darkness" doesn't make much sense.
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Phantom Brave

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Re: Official Maps HD - ctf_conflict - STARTED
« Reply #194 on: March 20, 2014, 08:23:52 pm »

it should bleed darkness instead
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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