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Author Topic: [Game] - [Machidro] - [GG2: C64]  (Read 1729 times)

Machidro

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[Game] - [Machidro] - [GG2: C64]
« on: August 28, 2013, 01:47:24 am »



I decided to create a game that would attempt to simulate what it would be like to play a game of GG2 on a Commodore 64. This is the result.

You start on the left side of the screen as red. Your goal is to use your money to build an army of scouts and pyros (All I could finish by deadline, buy units by clicking their face icon) to combat an infinite wave of blue jelloscouts. The first team to destroy the other team's generator wins.

You have few advantages. Your enemy has numbers and cheats like a bitch. However, you have the ability to freeze units in place and time (click on your units and press the stop button), and using unit orders you can decide how to tactically maneuver your units in a way that will maximize success.

Yes, it is possible to win, but unlike real gg2 generator, it will take significant planning and tactical finesse (and some luck).

If you have to ask at any point playing this game if you're going to win, no, you're probably not. Enjoy.

Link to Download

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« Last Edit: August 28, 2013, 02:15:16 am by Machidro »
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Phantom Brave

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Re: [Game] - [Machidro] - [GG2: C64]
« Reply #1 on: August 28, 2013, 03:05:54 am »

it's a demake of a demake of a remake of a port of a mod for a remake of the original 3D FPS
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Re: [Game] - [Machidro] - [GG2: C64]
« Reply #2 on: August 28, 2013, 04:48:32 am »

it's a demake of a demake of a remake of a port of a mod for a remake of the original 3D FPS
:drool:
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