December 01, 2021, 03:54:05 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Due to a rise in bot activity, new posters need to be approved before posting.

Join the community Discord server!

Pages: 1 2 [3]

Author Topic: Counter-Attack: Worldwide Onslaught  (Read 5864 times)

Nova

  • Seasoned Member
  • *****
  • Karma: 4
  • Offline Offline
  • Posts: 1740
  • Personal Text
Re: Counter-Attack: Worldwide Onslaught
« Reply #30 on: January 02, 2014, 02:46:14 pm »

Name it Retilation: ...
Logged

ajf

  • (Ex-?)Developer and forum/web admin
  • *****
  • Karma: 7
  • Offline Offline
  • Posts: 3492
  • she's never quite as dead as you think
Re: Counter-Attack: Worldwide Onslaught
« Reply #31 on: January 03, 2014, 05:10:36 am »

this is dead tho
Logged
aka Andrea.

did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Nova

  • Seasoned Member
  • *****
  • Karma: 4
  • Offline Offline
  • Posts: 1740
  • Personal Text
Re: Counter-Attack: Worldwide Onslaught
« Reply #32 on: January 03, 2014, 05:20:02 am »

then undead it.
Logged

ajf

  • (Ex-?)Developer and forum/web admin
  • *****
  • Karma: 7
  • Offline Offline
  • Posts: 3492
  • she's never quite as dead as you think
Re: Counter-Attack: Worldwide Onslaught
« Reply #33 on: January 03, 2014, 06:50:21 am »

I don't have the time :U
Logged
aka Andrea.

did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

skeleton dude

  • Guest
Re: Counter-Attack: Worldwide Onslaught
« Reply #34 on: January 03, 2014, 03:46:38 pm »

why don't you folks let the op bump the thread when he has something to say instead of you begging in a dead thread
Logged

Nate the Constructor

  • New Member
  • *
  • Karma: 7
  • Offline Offline
  • Posts: 24
  • Good job, Sentrini!
Re: Counter-Attack: Worldwide Onslaught
« Reply #35 on: October 25, 2017, 12:40:25 pm »

Hmm... I say it should be "Response Attack" instead of "Counter-Attack" (with the ": Worldwide Onslaught", of course). That's what I named the CS 1.6 demake I am working on
Logged
-This is my daughter, Sentrini. Say hi, Sentrini! Hi!
-Uhh... It's just a Sentry Gun.
-Let a young man imagine, for Pete's sake.

AKVARI

  • Full Member
  • ***
  • Karma: 11
  • Offline Offline
  • Posts: 509
  • Co-Leader of EU Serider
Re: Counter-Attack: Worldwide Onslaught
« Reply #36 on: October 25, 2017, 01:06:48 pm »

Hmm... I say it should be "Response Attack" instead of "Counter-Attack" (with the ": Worldwide Onslaught", of course). That's what I named the CS 1.6 demake I am working on
If you're working on a new demake then please create a new thread instead of bumping older ones.

PrOF

  • Full Member
  • ***
  • Karma: 43
  • Offline Offline
  • Posts: 597
  • Sometimes a dev. Only sometimes
Re: Counter-Attack: Worldwide Onslaught
« Reply #37 on: October 25, 2017, 02:37:01 pm »

Continuing to necro posts will get you at least a warning, I know for experience
Logged

Pasiv01

  • Full Member
  • ***
  • Karma: 15
  • Offline Offline
  • Posts: 332
  • A
Re: Counter-Attack: Worldwide Onslaught
« Reply #38 on: October 25, 2017, 09:03:12 pm »

Looking for the necronomicon! Fucking boomstick! Ha!
Logged
Afk for the next few months - studying
Pages: 1 2 [3]
 

Page created in 0.035 seconds with 35 queries.