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Author Topic: [Plugin] [iLegend] Super Sniper  (Read 3589 times)

iLegend

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[Plugin] [iLegend] Super Sniper
« on: July 24, 2013, 11:00:25 pm »

Yeah yeah we get it. you're a good sniper.

But what if I told you you could stop incoming mines and rockets... by sniping them? Gets much harder huh.

Yeah honestly I tried it for a bit and this is hard as shit.

It doesn't have to be server sent, since (i think) mine/rocket explosions are synced. Preferably server sent though.
edit: they aren't synced. It has to be server sent.

Get it here
edit: apparently pastebin is frowned upon. attached file.

No screenshots for you! You go try sniping a mine while taking a screenshot at the perfect time.
edit: screenshots were requested. Too lazy to write screenshot code, so I just drew up a simulation.
(click to show/hide)
« Last Edit: August 19, 2013, 04:04:43 pm by iLegend »
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

notarctic

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Re: [Plugin] [iLegend] Super Sniper
« Reply #1 on: July 25, 2013, 02:19:51 am »

wow nice, didnt know you had programming knowledge. also whats wrong with pastebin?
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

bullets (obviously)

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Re: [Plugin] [iLegend] Super Sniper
« Reply #2 on: July 25, 2013, 03:04:17 am »

didnt know you had programming knowledge
>iLegend
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iLegend

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Re: [Plugin] [iLegend] Super Sniper
« Reply #3 on: July 25, 2013, 08:01:39 am »

didnt know you had programming knowledge
>iLegend
lol

i just recall reading some faq that suggested uploading the file instead of pastebinning it
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

notarctic

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Re: [Plugin] [iLegend] Super Sniper
« Reply #4 on: July 25, 2013, 01:05:35 pm »

didnt know you had programming knowledge
>iLegend
lol

i just recall reading some faq that suggested uploading the file instead of pastebinning it
do both, also pastebin has gamemaker syntax highlighting, use that
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
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iLegend

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Re: [Plugin] [iLegend] Super Sniper
« Reply #5 on: July 25, 2013, 01:27:07 pm »

didnt know you had programming knowledge
>iLegend
lol

i just recall reading some faq that suggested uploading the file instead of pastebinning it
do both, also pastebin has gamemaker syntax highlighting, use that
i believe it was something like how "when you have a forum board with both code blocks & attached files, there's no need for pastebin."
most people wouldn't understand the code anyway.
gotta admit i was pretty surprised when i saw pastebin had game maker highlighting
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

notarctic

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    • arcticland
Re: [Plugin] [iLegend] Super Sniper
« Reply #6 on: July 25, 2013, 01:45:58 pm »

didnt know you had programming knowledge
>iLegend
lol

i just recall reading some faq that suggested uploading the file instead of pastebinning it
do both, also pastebin has gamemaker syntax highlighting, use that
i believe it was something like how "when you have a forum board with both code blocks & attached files, there's no need for pastebin."
most people wouldn't understand the code anyway.
gotta admit i was pretty surprised when i saw pastebin had game maker highlighting
i know right?
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Derpduck

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Re: [Plugin] [iLegend] Super Sniper
« Reply #7 on: July 27, 2013, 12:49:48 pm »

No screenshots for you! You go try sniping a mine while taking a screenshot at the perfect time.
You could just add take_screenshot() or what ever it is to the mine/rocket destroy event.

Machidro

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Re: [Plugin] [iLegend] Super Sniper
« Reply #8 on: July 27, 2013, 12:52:40 pm »

I don't think doing that you'd see both the laser and mine. The mine would probably disappear first, at best showing only the sniper's laser.
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Conan

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Re: [Plugin] [iLegend] Super Sniper
« Reply #9 on: July 27, 2013, 05:22:54 pm »

use photoshopping/paint.net editing.
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Orpheon

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Re: [Plugin] [iLegend] Super Sniper
« Reply #10 on: July 29, 2013, 04:03:24 am »

I don't think doing that you'd see both the laser and mine. The mine would probably disappear first, at best showing only the sniper's laser.
Then in the Rifle's draw event inside the right condition, before objects actually get destroyed. Or the mine's destroy event.
« Last Edit: July 29, 2013, 04:04:12 am by Orpheon »
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iLegend

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Re: [Plugin] [iLegend] Super Sniper
« Reply #11 on: July 29, 2013, 06:58:36 pm »

I don't think doing that you'd see both the laser and mine. The mine would probably disappear first, at best showing only the sniper's laser.
Then in the Rifle's draw event inside the right condition, before objects actually get destroyed. Or the mine's destroy event.
That sounds like too much work, so I just drew up a simulation.
Also edited OP.
(click to show/hide)
« Last Edit: July 29, 2013, 07:03:37 pm by iLegend »
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

bullets (obviously)

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Re: [Plugin] [iLegend] Super Sniper
« Reply #12 on: July 30, 2013, 12:11:53 am »

That simulation is absolutely beautiful. You should submit that to the art section.
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