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Author Topic: The Rocketjump Archive  (Read 25471 times)

bullets (obviously)

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The Rocketjump Archive
« on: April 04, 2013, 07:43:03 pm »

The Rocketjump Archive


Here is a list of most of the rocketjump maps that have ever been made, and a little extra.
They are classified by difficulty, from Easy :z6:, medium :z5:, hard :z4:, expert :z3:, ungodly :z8:, impossible :z7:, and broken/outdated :IAMONFIRE:.
Maps may be completed by  :x11: :x12: :x13: :x15: :quote:  or any combination of them. Blue class bubbles indicate maps designed for a class that can no longer complete it due to outdated mechanics (eg. spinjumping).



If you want to try these maps on your own, you can run it on your own GG2 game by setting up a map rotation and clicking "Start Game" on the home screen.
If you want to host rocketjump maps on a public server, it is suggested that you host maps in the beginner, medium range unless you know what you're doing. Maps that nobody can play are also maps that nobody will enjoy.



Imgur mirror album: http://imgur.com/a/jrId1
Download all maps (RJarchive.zip - 842kb): http://www.mediafire.com/?5y7mrrumjb0yg71

Enjoy!
:panic:



Easy :z6:

(click to show/hide)

Medium :z5:

(click to show/hide)

Hard :z4:

(click to show/hide)

Expert :z3:

(click to show/hide)

Ungodly :z8:
It can easily take more than half an hour to complete these maps the first time.
If you complete one of these maps, congratulations! You are an amazing rocketjumper.

(click to show/hide)

Impossible :z7:
To my knowledge these maps have never been completed.
All jumps are possible, but doing them together without mistakes is extremely difficult.
If you somehow manage to beat one post a screenshot!

(click to show/hide)

Non-Vanilla Maps :IAMONFIRE:
These maps require older versions with the spinjumping mechanic or non-vanilla mods like INSmod.
Get older versions of GG2 at http://www.ganggarrison.com/oldversions/ and INSmod from http://www.ganggarrison.com/forums/index.php?topic=29046.0.

(click to show/hide)

If you are not logged in, the spoiler tags containing the maps won't show. Sign up if you want to see each map indivually or just look at the imgur album.
« Last Edit: April 07, 2013, 08:38:21 pm by bullets (obviously) »
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Wolsk

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Re: The Rocketjump Archive
« Reply #1 on: April 04, 2013, 09:55:06 pm »

This is a wonderful, wonderful thing.
Thank you so much for this. <3

*EDIT* rjnoobwalk (from my thread) isn't on this list.
jj_jainajumpuh (from the .zip) isn't on this list.
The picture of rj_ooop_zenland_n2 on this list is broken.
« Last Edit: April 04, 2013, 10:19:46 pm by Wolsk »
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RebelINS

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Re: The Rocketjump Archive
« Reply #2 on: April 04, 2013, 11:10:58 pm »

drone made the jj map at the bottom there, not me

Nova

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Re: The Rocketjump Archive
« Reply #3 on: April 05, 2013, 01:50:52 am »

It is funny because Secretman hates it whenever someone playes zenlands as a rj map. (So yeah, this is not really a rj map but whatever)
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Orpheon

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Re: The Rocketjump Archive
« Reply #4 on: April 05, 2013, 04:13:30 am »

inb4 someone makes bots to win rj_infinity.
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Derpduck

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Re: The Rocketjump Archive
« Reply #5 on: April 05, 2013, 05:11:33 am »

its dj_impossibleforsecretman, not rj.

Also, I made a bad rr map a long time ago, it's quite easy except for the end bit really.
(click to show/hide)

Also, some maps that you're missing include: rj_actone, rj_rocketmang, rr_pacman.
« Last Edit: April 05, 2013, 07:23:39 pm by Derpduck [LORD] »
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t~

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Re: The Rocketjump Archive
« Reply #6 on: April 05, 2013, 07:45:29 am »

You should spoiler stuff, for easy accessibility.
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^_^

Wolsk

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Re: The Rocketjump Archive
« Reply #7 on: April 06, 2013, 05:03:28 am »

Are you sure rj_porcupine is possible?
If it is, I don't understand how to do these jumps...
I've beaten every single player jump map up to that one so far.
If it is possible, would someone be willing to make a video of it?


*EDIT* I just beat it by cheating 3 of the jumps. :v
I'd still love if someone could make a video of it done legit.
« Last Edit: April 06, 2013, 05:30:40 am by Wolsk »
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Lord SecretMan

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Re: The Rocketjump Archive
« Reply #8 on: April 06, 2013, 05:54:26 am »

Quote
rj_ooop_zenland_n1 by Secretman :x13: :x15:


rj_ooop_zenland_n2 by Secretman :x13: :x15:


Remove dis shit cuz it isn't a RJ map but a fucking "Firebug Coop" map.
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Anon

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Re: The Rocketjump Archive
« Reply #9 on: April 06, 2013, 06:17:17 am »

You should spoiler stuff, for easy accessibility.
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cmb

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Re: The Rocketjump Archive
« Reply #10 on: April 06, 2013, 09:25:41 am »

Quote
rj_ooop_zenland_n1 by Secretman :x13: :x15:


rj_ooop_zenland_n2 by Secretman :x13: :x15:


Remove dis shit cuz it isn't a RJ map but a fucking "Firebug Coop" map.
But no ones gonna go firebug

Jack Dalton

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Re: The Rocketjump Archive
« Reply #11 on: April 06, 2013, 11:22:59 am »

(sort of) proof of authenticity for the rj_infinity record

(click to show/hide)
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B.illy S.O.D.

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Re: The Rocketjump Archive
« Reply #12 on: April 06, 2013, 12:39:38 pm »

Awesome collection :D Tho I still need to know how to beat that last jump on rj_detonation. . . :P
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Orpheon

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Re: The Rocketjump Archive
« Reply #13 on: April 06, 2013, 04:23:35 pm »






Bots win.


Code: [Select]
if personalPlayer.team == TEAM_BLUE
{
    left = 1;
    exit;
}

right = 1
aimDirection = 270
if keyboard_check(ord('U'))
{
    jump = 1;
}

if not keyboard_check(ord('Q'))
{
    LMB = 1
    RMB = 1
}

if ds_list_find_index(global.players, personalPlayer) == 1
{
    if keyboard_check(ord('T'))
    {
        LMB = 1
        RMB = 1
    }
}
« Last Edit: April 06, 2013, 04:24:49 pm by Orpheon »
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Nova

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Re: The Rocketjump Archive
« Reply #14 on: May 19, 2013, 02:41:01 am »



Put my rj_missileleap in easy. Because it is easy.

Also I did rj_extreme as rocketman in 2.1 and 2.5.  :z6:
« Last Edit: May 19, 2013, 03:22:07 am by Nova »
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