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Author Topic: Novas Map-o-rium | Taking requests  (Read 13679 times)

Nova

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Re: Novas Map Collection
« Reply #30 on: May 07, 2013, 05:56:00 pm »

It is big grey metal rooms with some paint on the wall and some staircases and boxes.
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iLag

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Re: Novas Map Collection
« Reply #31 on: May 07, 2013, 07:04:12 pm »

It is big grey metal rooms with some paint on the wall and some staircases and boxes.
Big metal room with paintings sounds like a vault to me. It would be interesting to play in a caveau  :yaymoney:  So I think it may work with a name like vault or secretchamber.
Or maybe just a random name like methall.
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Nova

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Re: Novas Map Collection
« Reply #32 on: May 08, 2013, 03:27:33 am »

I still gotty do some changes because SCOUT JUMPS SO DAMN FAR DSFGFDRESRFTGZHTHFTRDEFTGZH

Ok, here it is:


Name is ctf_iron now because my mind stopped being productive.
« Last Edit: May 08, 2013, 03:31:49 am by Nova »
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21Dan

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Re: Novas Map Collection
« Reply #33 on: May 08, 2013, 06:36:29 am »

Nice. Really glad to see new generation of map makers. Good job Nova, and I'll help you with art when you need it(and when I really like the map). Also, I'll finish the art for koth_nova today.
« Last Edit: May 08, 2013, 06:37:16 am by 21Dan »
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Nova

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Re: Novas Map Collection
« Reply #34 on: May 08, 2013, 06:51:14 am »

Oh cool.
I'm trying to test it (ctf_iron) on my server atm but it stays empty.
« Last Edit: May 08, 2013, 06:51:33 am by Nova »
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Nova

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Re: Novas Map Collection
« Reply #35 on: May 08, 2013, 07:57:21 am »

I finished another map, a dkoth_sixties modification:

dkoth_seventies:
« Last Edit: May 08, 2013, 11:27:37 am by Nova »
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21Dan

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Re: Novas Map Collection
« Reply #36 on: May 08, 2013, 11:48:39 am »

First of all, this is my version(better said, art) of it, and if you don't like it, I get it.
What I intended to do(but it looked silly):

What I actually did(because I love black & white):


The first platform in both bases is higher with idk how many pixels(I think 1) and you must modify the wm.
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GG2RBY

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Re: Novas Map Collection
« Reply #37 on: May 08, 2013, 01:23:14 pm »


Red This area is way too cramped, maybe make it a bit higher all together so you can atleast DODGE projectiles, also qc OP
Blue Maybe connect the bride to the middle area? The area feels kinda pointless, wonder how the map would play without it
Yellow Scouts can get on the roof by doing a double jump here but it's incredibly annoying, make the upper ledge a bit smaller so you can jump up without hitting your head
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Nova

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Re: Novas Map Collection
« Reply #38 on: May 08, 2013, 02:07:20 pm »



Update:

-No roof access
-Bigger "windows"
-Full bride
-Some more space in the red area
-I can't change Quote/Curly, sorry.
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GG2RBY

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Re: Novas Map Collection
« Reply #39 on: May 08, 2013, 02:10:12 pm »

Wait I meant that it should be EASIER to get on that roof, it's possible as scout atm but you constantly hit your head against the ceiling, I just meant that the roof should be a bit shorter on the sides so you can do a sideways jump instead of straight up, not sealing it off  :drool:
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Nova

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Re: Novas Map Collection
« Reply #40 on: May 08, 2013, 02:22:51 pm »

Yeah but then it is kinda shitty for the not-being-able-to-get-on-the-roof guys when you can tickle them to death from up there while they can't really harm you.
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GG2RBY

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Re: Novas Map Collection
« Reply #41 on: May 08, 2013, 02:24:22 pm »

Make it so every class can access it?
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Nova

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Re: Novas Map Collection
« Reply #42 on: May 08, 2013, 02:24:55 pm »

Make it so every class can access it?

That was the thing on sixties. One word. SNIPEEEEEEEEERS.
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GG2RBY

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Re: Novas Map Collection
« Reply #43 on: May 08, 2013, 02:26:40 pm »

runner is already weak of this map because of how cramped it is, sealing of the roof which was a better place for him to roam around a bit makes him even more useless  :cry:
« Last Edit: May 08, 2013, 02:26:49 pm by RBY »
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Nova

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Re: Novas Map Collection
« Reply #44 on: May 08, 2013, 02:28:03 pm »

I'll try. Also I'll make that big blueblack thing at the bottom a path.
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