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Author Topic: Digit's Basic Guides for Starters  (Read 6775 times)

Anon

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Re: Tips and guides For starters ll sentry roar
« Reply #45 on: February 01, 2013, 11:03:55 pm »

Because of multistab abuse, both of multistabbing and using stickies to detonate sentries are both
well, "efficient".  :hehe:
« Last Edit: February 01, 2013, 11:08:31 pm by DigitHolster »
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B.illy S.O.D.

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Re: Tips and guides For starters ll sentry roar
« Reply #46 on: February 02, 2013, 08:12:32 am »

Because of multistab abuse, both of multistabbing and using stickies to detonate sentries are both
well, "efficient".  :hehe:

Not really, multistab is all about prediction. So ya could miss or not, all depends on luck. Course if you do get it, it is considered "efficient" I guess.
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Anon

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Re: Tips and guides For starters ll sentry roar
« Reply #47 on: February 02, 2013, 05:22:34 pm »

Because of multistab abuse, both of multistabbing and using stickies to detonate sentries are both
well, "efficient".  :hehe:

Not really, multistab is all about prediction. So ya could miss or not, all depends on luck. Course if you do get it, it is considered "efficient" I guess.
No, I meant for sentries
« Last Edit: February 02, 2013, 05:23:29 pm by DigitHolster »
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B.illy S.O.D.

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Re: Tips and guides For starters ll sentry roar
« Reply #48 on: February 02, 2013, 06:55:41 pm »

Because of multistab abuse, both of multistabbing and using stickies to detonate sentries are both
well, "efficient".  :hehe:

Not really, multistab is all about prediction. So ya could miss or not, all depends on luck. Course if you do get it, it is considered "efficient" I guess.
No, I meant for sentries

Uh yeah, the engineer won't always be right on his sentry. More than likely, he won't be.
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Imp

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Re: Tips and guides For starters ll sentry roar
« Reply #49 on: February 02, 2013, 11:17:45 pm »

Because of multistab abuse, both of multistabbing and using stickies to detonate sentries are both
well, "efficient".  :hehe:

Not really, multistab is all about prediction. So ya could miss or not, all depends on luck. Course if you do get it, it is considered "efficient" I guess.
No, I meant for sentries

Uh yeah, the engineer won't always be right on his sentry. More than likely, he won't be.

B.illy, I don't know what you're talking about:

My  :x5: and I are soul mates  :wuv:. That's why I always stand by it, if I get stabbed we always go down together. That's how you're supposed to play, right :z2:

From Best Constructor 2013
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Anon

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Re: Tips and guides For starters ll sentry roar
« Reply #50 on: February 03, 2013, 12:05:00 am »

nope
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B.illy S.O.D.

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Re: Tips and guides For starters ll Sentry roar
« Reply #51 on: February 03, 2013, 08:42:17 am »

I think we are all confused now... just like last time  xD
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Invisible Man

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Re: Digit's Basic Guides for Starters
« Reply #52 on: March 19, 2013, 10:02:03 am »

As always
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Derpduck

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Re: Digit's Basic Guides for Starters
« Reply #53 on: March 20, 2013, 09:54:28 am »

Since Snipers and Soldiers move at the same speed, you should put the Sniper's speed to "pretty slow" so it is the same as the Soldier's.

Anon

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Re: Digit's Basic Guides for Starters
« Reply #54 on: March 20, 2013, 09:58:48 am »

Since Snipers and Soldiers move at the same speed, you should put the Sniper's speed to "pretty slow" so it is the same as the Soldier's.
k, fixed.
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Nova

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Re: Digit's Basic Guides for Starters
« Reply #55 on: March 22, 2013, 01:18:55 am »

Snipers can shoot through heads, so with the right timing you can get an enemy through your teammates head. Quite useful.
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