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Author Topic: Multistab hotfix for servers [serverplugin]  (Read 1872 times)

Phantom Brave

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Multistab hotfix for servers [serverplugin]
« on: July 17, 2012, 03:17:12 pm »

This plugin is now deprecated.
(click to show/hide)
« Last Edit: May 01, 2013, 04:59:46 pm by Phantom Brave »
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Phantom Brave

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Re: Multistab hotfix for servers [serverplugin]
« Reply #1 on: January 17, 2013, 03:40:57 pm »

Bump for attention.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Tornadoblitz

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Re: Multistab hotfix for servers [serverplugin]
« Reply #2 on: January 17, 2013, 06:06:39 pm »

But we love stabbing 4 people at the same time while they rage about infiltrator being OP![citation needed]
« Last Edit: January 17, 2013, 06:07:52 pm by ♫Sani Sani Disco♫ »
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Catman

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Re: Multistab hotfix for servers [serverplugin]
« Reply #3 on: January 18, 2013, 02:53:49 am »

I'm liking Sani's new way of editing messages.

Anyway, I think stabbing should never allow you to kill more than two people at once and this isn't a bad idea just as long as we can still take down engineers who stand too close to their sentries as someone had said in that other thread.
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BTW I am Infiltrator

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Re: Multistab hotfix for servers [serverplugin]
« Reply #4 on: January 18, 2013, 06:10:17 pm »

How minor of a desync, and when does it actually matter?
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Offical "BTW I am Server" Thread

Phantom Brave

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Re: Multistab hotfix for servers [serverplugin]
« Reply #5 on: January 18, 2013, 06:18:06 pm »

It matters when:
A spy would kill >2 things in a single stab.
The desync:
Clients see more blood. Client side plugins that try predict deaths (which they shouldn't) will also get desynched. That's it.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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