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Author Topic: Mod Idea-Dr.Starky-SPUM  (Read 1806 times)

Starky

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Mod Idea-Dr.Starky-SPUM
« on: July 16, 2012, 05:53:10 pm »

Stupid Power-Up Mod!

It’s a Gang Garrison 2 mod about stupid random power-ups!

Every time you score a point, you have a chance obtaining a random power-up.
  • Your power-up will appear as a sprite attached to your character's hip. This sprite is visible to both teams.
  • You won't have a chance to get another power-up untill you use up the one you have.

Use your power up by pressing Q.
  • All power-ups can only be used used once.
  • There is no way to discard your power-up besides using.

The longer you hang on to your power-up, the higher chance it has of backfiring. Don't dilly-dally!
  • Power-ups start out with a 0% chance of backfiring. The chance of backfiring will increase by 15% for every 10 seconds you hold it, capping out at 90%.
  • If you hold the power-ups for a full minute and a half, it will be used automatically with a 100% chance backfiring.
  • Different items backfire in different ways, but using an item that backfires will always hurt or inconvenience you in some fashion. You'd usually be safer wasting a good item then using a malfunctioning one.

Thrown Items
All thrown items travel in an arc. They all backfire by not affecting the target and instead bouncing off the first thing they hit and becoming enemy projectiles; they travel backwards up the arc you threw them at double speed.

(click to show/hide)

Other Items

(click to show/hide)
*Name ripped off from somewhere.

--
The goal of this mod is to spice up your typical game with a little chaos.

I'd like to know if you think the idea is presented clearly and if it sounds like something you would play.
« Last Edit: July 19, 2012, 03:44:25 pm by Starky »
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Redo

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Re: Best Mod Idea-Dr.Starky-SPUM
« Reply #1 on: July 16, 2012, 08:10:34 pm »

I'm pretty sure we're not supposed to be giving you feedback on this
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trog

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Re: Best Mod Idea-Dr.Starky-SPUM
« Reply #2 on: July 16, 2012, 08:13:34 pm »

this is great actually
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Haxton Sale

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Re: Best Mod Idea-Dr.Starky-SPUM
« Reply #3 on: July 16, 2012, 09:05:44 pm »

I'm pretty sure we're not supposed to be giving you feedback on this
Quote from: Rules
  • You can post WIP images and discuss in your topic.
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Redo

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Re: Best Mod Idea-Dr.Starky-SPUM
« Reply #4 on: July 16, 2012, 10:11:41 pm »

Helping somebody win isn't something you'd do in a traditional contest, though. However, I suppose that because teams are allowed in this category, you'd better be prepared to give each and every contributor to the winning project a prize of their own.
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Footpöp

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Re: Best Mod Idea-Dr.Starky-SPUM
« Reply #5 on: July 17, 2012, 02:27:32 am »

Helping somebody win isn't something you'd do in a traditional contest, though. However, I suppose that because teams are allowed in this category, you'd better be prepared to give each and every contributor to the winning project a prize of their own.
You are taking this too seriously.  If you really care that much about winning, then don't help others, I swear my feelings won't be hurt.  I do believe it is good to allow feedback and discussion because if someone has a good idea but does not implement it well or has trouble doing so, they should still have a chance to win if they listen to their feedback and work on improving their entry.
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Starky

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Re: Mod Idea-Dr.Starky-SPUM
« Reply #6 on: July 19, 2012, 11:21:47 am »

Added some power-up concepts.

The idea of items backfiring is inspired by Wile.E.Coyote's relationship with Acme products.
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OLag

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Re: Mod Idea-Dr.Starky-SPUM
« Reply #7 on: July 19, 2012, 11:34:27 am »

 like
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Starky

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Re: Mod Idea-Dr.Starky-SPUM
« Reply #8 on: July 19, 2012, 03:50:07 pm »

Added Thwack! and the Health Pack.

That's all for now. I think 10 power-ups would be good to start with for a test build (not that I'll actually make this).

Any one have favorite power up?

« Last Edit: July 19, 2012, 03:51:07 pm by Starky »
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