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Author Topic: NoUpdateAtAll  (Read 1465 times)

Ilirae

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NoUpdateAtAll
« on: June 23, 2012, 05:13:48 am »

Code: [Select]
object_event_add(DevMessageChecker, ev_create, 0, "instance_destroy()")
Doesn't allow the update checker to even run.
First mod I release for gg2, if I made any mistakes, please tell me!
« Last Edit: June 23, 2012, 05:25:17 am by Ilirae »
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Glock Topic

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Re: NoUpdateAtAll
« Reply #1 on: June 23, 2012, 05:30:47 am »

[This is the] First mod I [have] release[d] for gg2, [so] if I made any mistakes, please tell me!
« Last Edit: June 23, 2012, 05:32:32 am by Glock Topic »
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Phantom Brave

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Re: NoUpdateAtAll
« Reply #2 on: June 23, 2012, 06:10:58 am »

not cool glock
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Splatterman

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Re: NoUpdateAtAll
« Reply #3 on: June 30, 2012, 02:30:36 pm »

I appreciate the mod.
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nightcracker

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Re: NoUpdateAtAll
« Reply #4 on: June 30, 2012, 03:04:29 pm »

inb4 "omg wtf all servers r gray" ppl
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Machidro

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Re: NoUpdateAtAll
« Reply #5 on: June 30, 2012, 07:39:37 pm »

I doubt that's a problem. If you have plugins installed, odds are you're smart enough to figure out when it's time to manually update.
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A CHALLENGER HAS ARRIVED.
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