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Author Topic: Goodbye maps!  (Read 27189 times)

Sentry

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Re: Fast ctf map
« Reply #30 on: September 09, 2011, 10:04:08 pm »



Bump with color update. since the wallmask will probably be subject to change I'll just leave the basic coloring like this for now.
Any ideas for a name? I'm thinking something to go with the background which will be stormy
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Mew!

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Re: Fast ctf map
« Reply #31 on: September 09, 2011, 10:55:11 pm »

This look interesting.  :c1:
Maybe ctf_tempest? lol
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Super Sgt. Brown

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Re: Fast ctf map
« Reply #32 on: September 10, 2011, 12:40:23 am »

Wow, that reminds me of Watchtower, with the hill and the trees.
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RBY

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Re: Fast ctf map
« Reply #33 on: September 10, 2011, 12:43:04 am »

That looks sweet
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Ignis

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Re: Fast ctf map
« Reply #34 on: September 10, 2011, 12:54:27 am »

Thunder Mountain

Lightning Hill.

Actually no ctf_tempest is better
« Last Edit: September 10, 2011, 12:54:51 am by Ignis Solus »
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replays suck, use demos
demos are only good for setting traps, use soldier if you want to be aggressive and still have explosions
:whack:

Sentry

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Re: Fast ctf map
« Reply #35 on: September 10, 2011, 12:58:07 am »

I'm glad you guys like it. :z5:


I've seem to reach an impass here. I have no idea how to shade the rocks
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Ignis

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Re: Fast ctf map
« Reply #36 on: September 10, 2011, 01:05:50 am »

the "hill" you mean?
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replays suck, use demos
demos are only good for setting traps, use soldier if you want to be aggressive and still have explosions
:whack:

Super Sgt. Brown

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Re: Fast ctf map
« Reply #37 on: September 10, 2011, 01:42:53 am »

More wows, the RED Base is sweet.
« Last Edit: September 10, 2011, 01:43:06 am by Sergeant Brown »
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CobaltBW

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Re: Fast ctf map
« Reply #38 on: September 10, 2011, 01:48:43 am »

I have no idea how to shade the rocks

Where's the light source?
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~CobaltBW

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Sentry

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Re: Fast ctf map
« Reply #39 on: September 10, 2011, 01:54:22 am »

I have no idea how to shade the rocks

Where's the light source?
uhh the base will have different lightsource which I haven't finished yet. the hill I suppose top left
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CobaltBW

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Re: Fast ctf map
« Reply #40 on: September 10, 2011, 02:20:42 am »



Something like this, I guess

I dunno, you could probably do better.
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~CobaltBW

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RBY

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Re: Fast ctf map
« Reply #41 on: September 10, 2011, 02:36:36 am »



Something like this, I guess

I dunno, you could probably do better.
this please
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Sentry

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Re: Fast ctf map
« Reply #42 on: September 10, 2011, 02:50:02 am »

Almost done.
I shamelessly stole art from cp_jack, so sorry to whoever made it (I think it was agh)



actually, I think i stole from 5
« Last Edit: September 10, 2011, 02:52:00 am by Sentry »
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CobaltBW

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Re: Fast ctf map
« Reply #43 on: September 10, 2011, 02:57:01 am »

Oh that's way better than my rocks.

I think the blue lights are a little too sharp in color, try decreasing their saturation.
« Last Edit: September 10, 2011, 02:58:13 am by Blue Warrior »
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~CobaltBW

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misty

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Re: Fast ctf map
« Reply #44 on: September 10, 2011, 03:03:58 am »

All the lights are too bright.
Not only on blue side, but on red side, too.
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