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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361045 times)

Mew!

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1290 on: December 25, 2011, 07:28:42 pm »

I saw it and now it's gone.
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TEOS

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1291 on: December 25, 2011, 07:35:17 pm »

Why can't someone else host?
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HiggsBoson

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1292 on: December 25, 2011, 07:42:19 pm »

I can't host right now. :z7:
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Mew!

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1293 on: December 25, 2011, 08:24:30 pm »

I host but nobody ever joins.
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Jowly

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1294 on: December 25, 2011, 08:28:40 pm »

Your server never shows up in the lobby.
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Mew!

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1295 on: December 25, 2011, 09:17:34 pm »

I check and it does.
Edit: Not hosting right now, by the way.
Edit: Hosting right now.
« Last Edit: December 25, 2011, 09:27:29 pm by Mew! »
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HiggsBoson

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1296 on: December 25, 2011, 09:38:22 pm »

ERROR in
action number 1
of Begin Step Event
for object Client:

In script ClientBeginStep:
Error in code at line 671:
   
                  if(player.object != -1) {
                               ^
at position 30: Unknown variable object

Getting this upon joining Mew's Server.

ERROR in
action number 1
of Begin Step Event
for object Spectator:

Error in code at line 1:
   if global.myself.object != -1 instance_destroy();
                   ^
at position 18: Unknown variable object

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Mew!

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1297 on: December 25, 2011, 09:39:06 pm »

 D:
 :z7:
I'll just close it, then.
« Last Edit: December 25, 2011, 09:40:59 pm by Mew! »
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rocketeer

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1298 on: December 26, 2011, 10:21:19 am »

hossttttttttttttttttttt im bored
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rocketeer

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1299 on: December 26, 2011, 10:23:54 am »

Mew i think u are thinking of this is randomizer mod u do host there but i don't see you host in INS mod
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MEDIK

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1300 on: December 26, 2011, 11:16:05 am »

hhosting
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See you in another life brother

Mew!

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1301 on: December 26, 2011, 11:25:37 am »

Mew i think u are thinking of this is randomizer mod u do host there but i don't see you host in INS mod
I can tell the difference.  :z8:
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CrazNoDale

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1302 on: December 26, 2011, 11:28:38 am »

Hosting
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CrazNoDale

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1303 on: December 26, 2011, 11:52:41 am »

Code: [Select]
ERROR in
action number 1
of Collision Event with object LumBamfooBlue
for object ShotProjectile:

Error in code at line 4:
   
            *owner.physicalOffenseMod/other.physicalDefenseMod;
                      ^
at position 21: Unknown variable physicalOffenseMod


ERROR in
action number 1
of Destroy Event
for object NemesisShot:

Error in code at line 2:
   
with owner.currentWeapon nShotsOut -= 1;
              ^
at position 13: Unknown variable currentWeapon
Happened when I killed the q/c
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FLYPER

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Re: INSmod Official topic | Version 1.00ex; live free or die salty
« Reply #1304 on: December 26, 2011, 12:08:00 pm »

can you make add aaassassin from diablo2  :yaymoney:
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