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Author Topic: Mods entries  (Read 4677 times)

Haxton Sale

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Mods entries
« on: August 02, 2011, 11:16:22 am »

All mods are here for the community to test before voting begins.
You can, of course, repost your mod in Mods section, or whatever, and if you want, I can send you your post's code for easier posting.

Orpheon's Hosting Utilities
Lorgan's Sexy Randomizer Mod
I_am_awesome's AwesomeMod, redux Mk3 (Magicka Mod)
Ozoh's Medieval Garrison
Lorgan's Mechamod (spritemod)
Gangsterman's TAB Mod
Dәɹp(Nәʍ)'s B36 Mod
Bonus:
Psychopath's Randomizer Mod (not and entry)
« Last Edit: August 05, 2011, 01:52:13 pm by Elkondo »
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Re: Mods entries
« Reply #1 on: August 02, 2011, 11:18:07 am »

Orpheon [ONE]

Orpheon's Hosting Utilities

Description:
I've noticed that there is no server-mod anymore, because both Vindicator and Ajf (and Artemis) decided to discontinue their mods.
This is not a very good thing, since there are several features that are easy to code and very useful for hosting yet do not exist in the standard gg2 for various reasons (like kicking).

That's why I've decided to make my own.

It features kicking, banning, classlimits, plugin support, map changing, chat and the newest version of the Tempest Bot.


Command List and the Console:

The console is in the bottom-left of your screen. You can activate it by clicking on it, and return to the game by clicking away.
You can also activate/disactivate it by pressing enter.
When you type a command, add arguments like this:
Code: [Select]
myCommand -arg1 -arg2 -arg3If you type too few arguments, the server will crash. If this happens, you can press "Ignore" a few times and the game will continue running.
Too many arguments are simply ignored.

You can make some commands execute automatically once you host/join a server. To do this, create a text file called "autoexec.txt" inside your OHU Directory.
Then, inside, mark your commands with the following syntax:
Code: [Select]
addBot -red -pyro|chat|Hello, I'm your host|/exit(This is an example, of course)


-The current Command List-
(click to show/hide)


Plugins, how to use and how to make them:

I used the .spy extension on wish of a few members, but the plugins are still a normal text.
To use plugins, just put the plugin into the folder "Plugins" and it should get automatically loaded.

To make plugins, just write the code in GMK, paste it into Notepad/Gedit/whathaveyou and give it the extension .spy

I defined two commands that are useful for the making of plugins: print(string), which displays a message to the console; and addCommand(name, command), which adds a command to the list.


Plugin List:

Damage Indicator
Gib Everyone
Taunt-heal
Kill Extension
Name Changer
Bullet Coloration
FPS Indicator
Qwerly Special Death


The Chat:

You can activate the chat mode by typing "chat" inside the console.

By pressing "u" everything you type will be for your team only, and by pressing "y" you'll let everyone know.

Default is private chat.

The host will always have a yellow text color for everyone.

If the host wants to kick someone from the chat, type in chat mode "/kick -playerName".

NOTE: It's possible, if you do a bit of research in the source, for a client to send text in about every color.
You don't even need to modify anything. So don't be surprised if suddenly the chat gets colorful.


Credits (Judges, read this.):

   -I ripped several parts from TTS, most notably the console itself, as well as a few algorithms. Credit to ajf.
   -The Tempest Bot was mostly made by me (with the help of a few testers, Derp, and numerous other people listed on the other thread), but it was started somewhere around last Christmas and still contains code from there.
   -I ripped a bit of the design concept from the Artemis chat into my own. I'm talking about the chat background. I made it myself, but I ...inspired myself from Artemis.

Apart from that everything has been made during the haxxy contest and by me alone.
Keep also in mind that I was travelling from the 17th to the 25th, and again from the 28th to the 2nd August.
I didn't have that much time.

Also Huge thanks to:
  • Derp(new)
  • Goodness and Light
  • Jazzi
  • Gangsterman
  • CrazNoDooder
  • rolfcake
for bug-testing and various small helps.


Download:
The exe
The source (as gmk)
The source (at GitHub)


A hilarious example of the Tempest Bot, provided by rolfcake:
And yeah, you can do this with Scouts, Pyros, Soldiers, Heavies, Engineers, Snipers and any combination of those!
More information on the Tempest Bot can be found here.


This is a WIP, I can still use help.
Plugins, Questions, Requests, Bug Reports and Ideas are very appreciated
« Last Edit: August 02, 2011, 11:23:20 am by Elkondo »
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Re: Mods entries
« Reply #2 on: August 02, 2011, 11:19:37 am »

Lorgan

On a regular game mode you have a primary and a secundairy (should work ok) works very sexy
on arena you get random weapons and random classes (pretty buggy) works very sexy

There are a lot more weapons in the source but they are too buggy atm and i did the syncing very shitty so i don't feel like fixing them. all weapons except for cow mangler 5000 work very sexy now

there is a loadout button on the main menu but it doesn't do anything and it only has code for the sniper. loadout works and is very sexy

(click to show/hide)
(click to show/hide)

Credit for most sprites goes to yoghurt, and a few others (the loadout sprites and killlog sprites) are made by raivo.

Special thanks to raivo for helping with bugfixing.
« Last Edit: August 03, 2011, 06:11:23 am by Elkondo »
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Re: Mods entries
« Reply #3 on: August 02, 2011, 11:21:15 am »

I_am_awesome

AwesomeMod, redux Mk3

Well, this is a Magicka mod. I tried my best to transfer Magickas 2D environment into a 2D environment, while keeping everything the same. Managed to do that for the most part, even up to the badly optimised code, but sometimes I just used random numbers that seemed somewhat right.

Also it's WIP, so some stuff doesn't work (correctly) yet.

Controls:

Spacebar - Jump
Q - Add Waterelement
W - Add Lifeelement
E - Add Shieldelement
R - Add Coldelement
A - Add Lightningelement
S - Add Arcaneelement
D - Add Earthelement
F - Add Fireelement

Water+Fire=Steamelement
Water+Cold=Iceelement

Left mousebutton - Move to the side your character is faceing
Right mousebutton - Cast stuff
Right mousebutton + shift - Cast AoE stuff
Left mousebutton + shift - not implemented atm, except for shield
Middle mousebutton - Selfcast
Middle mousebutton + shift - Cast a Magick

for more information about stuff go to the magicka wiki, most stuff applies to this as well, more or less. If it is implemented yet.






>>>Download<<<

>>Exe without ingame music (smaller file :I)<<

>Source<


Since the Lobby is currently broken (damn you, b36d) you have to use manual join with the server IP


Quote from:  I quoted this, because otherwise the videos get embed. Fuck.
Credits stuff:
Scoot made the current ingamemusic. Scooooooot ;~;
Menumusic is from the Magicka vietnam trailer
Menu background is from a Magicka vietnam wallpaper
Since this is a demake kinda thing from Magicka, I guess I should mention Magicka. Again.
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Re: Mods entries
« Reply #4 on: August 02, 2011, 11:24:44 am »

Ozoh

Update poster

Code: (List of features) [Select]
*Unique melee weapons - You can't use them on normal gameplay
*A Map - cp_meleerush - Designed just for this gameplay
*New kill log icons
*Weapon sprites - Real Elkondo Quality!
*An option whether to start the server on Medieval Mode
*No Q/C (while on medieval mode)

Code: (Weapons) [Select]
Runner = Bat
Rocketman = Shovel
Firebug = Axe
Overweight = Fists
Detonator = Sword
Healer = Bonesaw
Constructor = Wrench
Infiltrator = Knife
Rifleman = Kukri



I didn't delete anything of the original GG2, so this could (hint) be added to vanilla version easily.

Someone who can use GIT (*wink wink* Nagn) come here and update this to 2.3.4
« Last Edit: August 02, 2011, 11:26:11 am by Elkondo »
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Re: Mods entries
« Reply #5 on: August 02, 2011, 11:30:04 am »

Lorgan
(Sprite Mod)



Yes... I revived it yet again. Elkondo is fine with it. It's currently purely a sprite mod (except blood is replaced with sparks when you take damage and oil when you gib)

Now with twice the amount of bots. Literally. (i recolored the blue side).

(click to show/hide)
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Re: Mods entries
« Reply #6 on: August 02, 2011, 11:34:56 am »

Gangsterman

-dont wanna to be kicked out because of AFK-AutoKick?
-need to pee when holding intel yourself and dont want to share (or forgot drop button)?
-your boss come?
-having a good chat on irc and dont want to disappoint your teamate,also want to keep your slot on that awesome server?
-have nothing better to do?

TAB-you could "summon" a bot to take over your place and play for you for a short time.
couldn't think out a better OP
it's like L4D "take a break" button
(click to show/hide)
couldn't think out a better name

this is a WIP
no class-specific code
but atleast it better than AFK

Download v0.1
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Re: Mods entries
« Reply #7 on: August 02, 2011, 11:36:08 am »

Dәɹp(Nәʍ)

 :c9: http://www.mediafire.com/?fewuc76ttcmvz81 :c9: (This link is out of date dont download yet)
Release Version 2


Derps Mod of B36 for Haxxy Awards

Changes

1. Added Sticky Counter
2. Added 4 more bubble menus with more bubbles (bubble menus are mapped to the Z, X, C, V, B and I keys)
3. Pressing "s" will display the Spy alert bubble
4. Blue Quote is now Curly Brace
5. Rockets, Needles and Bullets are now team coloured
6. Removed menu music
7. When the Quote and Curly die their death is more like Cave Story
8. Kill Log is more like TF2s
9. Added a damage indicator
10. It asks if you want to quit when you press the escape key
11. Added Hats and option to not load them
12. Added a Bubble Spammer press "g" to go through all bubbles, "j" to do faces and "k" to do people and "h" to stop it
13. Changed explosion colour so that you can change it in the options and the ini (1=Orange explosion, 2=Red explosion and 3=Blue explosion)
14. Can cancel Team choosing and Class choosing by pressing "3" for Team and "0" for Class
15. You move with the arrow keys
16. Pressing "t" will display the Trap alert bubble
17. Various HUD modifications
18. Pressing F11 will play ingame music and to stop it press F12
19. Added air blast sprite


To add
1. Medic HUD addition showing how much health you have healed so far
2. May add CP game type but may be too complicated
3. I may add taunts (mabey ill ask)
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Re: Mods entries
« Reply #8 on: August 02, 2011, 11:39:53 am »

Psychopath
not an entry

I know that I'm technically not eligible to enter seeing as I'm a judge, but I thought that I'd give this section a little content, it looked so barren. I whipped this up in about 90 minutes of blindly hitting my keyboard. Don't delete this, I intend on copying it to Mods soon.


What is this "Randomizer" you speak of, you ask? Why, it's quite simple: Every player is randomly assigned a class and a weapon, you must stick with that combination until you die. Class-specific abilities such as cloak, build menu, and manvich are bound to their associated weapons.

Known flaws (might fix later):
  • All classes transform into an Overweight when eating (sans Overweight).
    -Because of Quote/Curly's short stature, they will clip into the floor.
  • All classes transform into an Infiltrator when stabbing (sans Infiltrator).
    -Because of Quote/Curly's short stature, they will clip into the floor.
  • All taunts show the wrong weapon unless you have that class' weapon.
  • Attempting to change class will bring up the team switch menu, this is intended.

Tired of having the same weapon and class every game? Shake things up a bit:
Randomizer.exe
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Re: Mods entries
« Reply #9 on: August 03, 2011, 04:45:07 pm »

Know what...
There are so little mod entries, that I think all of them will be in community voting. So play them all and be prepared to vote for your favourite!
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