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Author Topic: [Real Mod] Orpheon's Hosting Utilities - v8.1  (Read 24865 times)

Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #45 on: July 24, 2011, 12:50:05 pm »

are your computer is "window" because Orpheon told me that "linux" doesnt have the ".txt" thing,it could be the problem
I put an extension at everything, because I don't know whether GMK is capable of reading non-extension texts.

Excellent mod. Very useful. However, there seem to be a few bugs, at least for me.
  • The rocketman class limit always resets to 9999 after launching gg2
  • The font isn't 8-bit or whatever but I'm sure you know and it's not important anyway
  • I can't change my name, when I try to, it just stays blank
  • I also got a few errors
(click to show/hide)

Most of these problems are probably my fault, it wouldn't surprise me  =/
Thanks. This is exactly what I need.

Things like the name change and the rocketman limit are probably oversights. The errors are a bit harder, I'll see what I can do. Expect fixes soon.
« Last Edit: July 24, 2011, 01:00:58 pm by Orpheon [ONE] »
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Derpduck

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #46 on: July 24, 2011, 03:11:01 pm »

this has a very good chance of winning... but I_Am_awesome came back and did something so I doubt it

Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #47 on: July 24, 2011, 03:38:33 pm »

this has a very good chance of winning... but I_Am_awesome came back and did something so I doubt it
Do you remember the screams and cries and complaints that fused everywhere when 2.3 came out that someone should port vinmod/make a new server mod?
Even NAGN got angry.

Then came TTS, and everyone was happy.

On a whim, ajf suddenly decided to throw TTS out of the window.
Sadly gg2 updated to 2.3.2 shortly afterwards.

Artemis came and left as swiftly as s/he did last time, and Artemis mod was also just left hanging.

Now we're at 2.3.4, and this is the only server-mod made public that's current.

???
I'm confused.


Also, bug-fixed:
  • Fixed Class-limits (though the rocketman-limit being reset still beats me)
  • Fixed Banning
    • Now checks for banlist.txt, if it doesn't exist it creates it.
    Download
« Last Edit: July 24, 2011, 03:42:33 pm by Orpheon [ONE] »
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Derpduck

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #48 on: July 24, 2011, 03:41:18 pm »

so can you spawn as a quote yet since on 0_5 its not even in the classlimits index so you just get errors (its also missing the quote from some other scripts)

Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #49 on: July 24, 2011, 03:43:37 pm »

so can you spawn as a quote yet since on 0_5 its not even in the classlimits index so you just get errors (its also missing the quote from some other scripts)
Oh F*KKK

How did I completely forget about Quote?

k, then don't spawn as quote until I get that working.
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Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #50 on: July 24, 2011, 03:50:28 pm »

Oh wow, that went much faster than I thought.
Also, fixed the rocketman bug :)

Download
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Derpduck

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #51 on: July 24, 2011, 04:02:08 pm »

if only i could dl it now

Mew!

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #52 on: July 24, 2011, 05:10:08 pm »

Oh wow, that went much faster than I thought.
Also, fixed the rocketman bug :)

Download
Thank you!  :wuv:
Edit: Now I get IP related error dialogue grey boxes with an okay button popping up all the time with text like 83.169.41.65 or simply 0.  :z4:
« Last Edit: July 24, 2011, 05:26:11 pm by Moo »
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Jazzy

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #53 on: July 24, 2011, 11:50:09 pm »

Thanks for the fixes. You're the man. This is by far my favorite mod
A couple very minor nitpicks.
-The rocketman and other class limits work fine now, however I cannot edit them within gg2. I can only edit the .ini file.
-I can't exit the gg2 window in the bot options menu or the class limits menu.
« Last Edit: July 25, 2011, 12:12:40 am by Jazzy »
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i have to wait all my team die and then i shot.

Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #54 on: July 25, 2011, 05:47:12 am »

Thanks for the fixes. You're the man. This is by far my favorite mod
A couple very minor nitpicks.
-The rocketman and other class limits work fine now, however I cannot edit them within gg2. I can only edit the .ini file.
-I can't exit the gg2 window in the bot options menu or the class limits menu.
Try Escape.
And you can change them, they just don't show it.

But yeah, I'll see to those too. Thanks for the appreciation!
Those nitpicks aren't really "minor", but yeah.
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Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #55 on: July 25, 2011, 07:00:13 am »

And fixed that menu-option-not-changing bug!
I had been changing the classlimit directly instead of the "value
  • " variable that gets drawn.


Also, you should be able to exit those menus.

Download

I need good ideas for new features.
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Jazzy

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #56 on: July 25, 2011, 01:13:46 pm »

Oh wow, that went much faster than I thought.
Also, fixed the rocketman bug :)

Download
Thank you!  :wuv:
Edit: Now I get IP related error dialogue grey boxes with an okay button popping up all the time with text like 83.169.41.65 or simply 0.  :z4:

I get the same thing. It appears once I start hosting a server.


When I press OK another box pops up with just "0". They keep repeating/alternating after pressing ok.
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i have to wait all my team die and then i shot.

Orpheon

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #57 on: July 25, 2011, 02:13:26 pm »

Oh wow, that went much faster than I thought.
Also, fixed the rocketman bug :)

Download
Thank you!  :wuv:
Edit: Now I get IP related error dialogue grey boxes with an okay button popping up all the time with text like 83.169.41.65 or simply 0.  :z4:

I get the same thing. It appears once I start hosting a server.


When I press OK another box pops up with just "0". They keep repeating/alternating after pressing ok.
That is a left-over of a debugging...
Sorry.

Download

Also, I noticed bots didn't spawn if you took down a server and hosted again. Fixed that too.
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Jazzy

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #58 on: July 25, 2011, 07:38:55 pm »

Erm, I still get the ip error. As for feature suggestions, this may apply only to me but I think it would be nice to be able to randomize your map rotation, so my server doesn't always start out with the same maps.
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i have to wait all my team die and then i shot.

MTK5012

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Re: [Real Mod] Orpheon's Hosting Utilities
« Reply #59 on: July 25, 2011, 08:33:38 pm »

Oh wow, that went much faster than I thought.
Also, fixed the rocketman bug :)

Download
Thank you!  :wuv:
Edit: Now I get IP related error dialogue grey boxes with an okay button popping up all the time with text like 83.169.41.65 or simply 0.  :z4:

I get the same thing. It appears once I start hosting a server.


When I press OK another box pops up with just "0". They keep repeating/alternating after pressing ok.
That is a left-over of a debugging...
Sorry.

Download

Also, I noticed bots didn't spawn if you took down a server and hosted again. Fixed that too.
let me guess,it's your IP(or someone ip)
you were testing the banning ip
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