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Author Topic: [Not technically an entry] [Real Mod] Randomizer by Psychopath  (Read 5681 times)

Psychopath

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #15 on: July 11, 2011, 11:00:27 pm »

Bloody hell, I still see myself as a Runner with a Scattergun :/
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

USB

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #16 on: July 11, 2011, 11:01:01 pm »

im wondering how high a runner with a minegun could jump

just the height of the demojump+scoot's doublejump
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Saltonara

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #17 on: July 11, 2011, 11:01:25 pm »

Try my server, I don't know if Neal updated his.
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Psychopath

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #18 on: July 11, 2011, 11:03:20 pm »

Oh, for fuck's sake. I had the RANDOMIZE case reading from the wrong buffer, will reupload once I compile.

Up for download.
« Last Edit: July 11, 2011, 11:05:24 pm by Psychopath »
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

USB

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #19 on: July 11, 2011, 11:08:21 pm »

lol fourth download of this thing today...
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Psychopath

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #20 on: July 11, 2011, 11:09:47 pm »

When double-clienting is impossible, you're forced to rely on others to host when testing.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

USB

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #21 on: July 11, 2011, 11:11:40 pm »

hey hey you you I'm hosting

but I get this error when I try to join a team


Code: [Select]
___________________________________________
ERROR in
action number 1
of Begin Step Event
for object GameServer:

In script GameServerBeginStep:
In script processClientCommands:
Error in code at line 124:
                   if(getCharacterObject(newTeam, player.class) != -1 or newTeam==TEAM_SPECTATOR)
                                                         ^
at position 56: Unknown variable class
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Psychopath

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #22 on: July 11, 2011, 11:16:45 pm »

Changed execution order so that will no longer be an issue. It's up for download now.

K, I'm getting annoyed. I'll pick this back up later.
« Last Edit: July 11, 2011, 11:23:15 pm by Psychopath »
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Lorgan

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #23 on: July 12, 2011, 02:31:31 am »

You have just made my 90% finished mod QQ
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NAGN

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #24 on: July 12, 2011, 02:34:44 am »

perhaps I could help you? PM me?
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Lorgan

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #25 on: July 12, 2011, 03:09:00 am »

I'm not sure if you were talking to me or psycho, but I don't need help, it's just lame that he made a similar one right before mine is finished. (mine has more weapons to make things more interesting, so that's why it's taking so long)
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Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Meower

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #26 on: July 12, 2011, 07:48:59 am »

I'm not sure if you were talking to me or psycho, but I don't need help, it's just lame that he made a similar one right before mine is finished. (mine has more weapons to make things more interesting, so that's why it's taking so long)
His one isn't legit anyhow, just post it at your heart's content.
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USB

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #27 on: July 12, 2011, 11:49:18 am »

I was also working on a mod like this yesterday ;_; except you could change classes and still get a random weapon
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Haxton Sale

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #28 on: July 12, 2011, 11:56:29 am »

Psycho's mod doesn't count as an entry.
You can both submit your mods, if you want, but I'd rather see some more variety. But remember, it's the community who will vote at the end.
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USB

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Re: [Not technically an entry] [Real Mod] Randomizer by Psychopath
« Reply #29 on: July 12, 2011, 11:58:06 am »

But iunno how to sync it :z7: and no collaberation, so I am screwed
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