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Poll

what do you guys think?

this project is awesome!
- 37 (39.4%)
it's cool
- 22 (23.4%)
nah it just normal
- 9 (9.6%)
it will be dead soon,like every other project
- 18 (19.1%)
what is the purpose of this?
- 8 (8.5%)

Total Members Voted: 78


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Author Topic: New single player zombie shooter  (Read 54988 times)

MTK5012

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Re: New single player zombie shooter
« Reply #45 on: June 03, 2011, 05:21:38 am »

found camping spot
oops,bad level editor,my bad
there are a help button in the main menu,did you try it?

Derpduck

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Re: New single player zombie shooter
« Reply #46 on: June 03, 2011, 05:28:30 am »

yes also nice music l4d 1 music is the best

Derpduck

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Re: New single player zombie shooter
« Reply #47 on: June 03, 2011, 05:30:23 am »

also I had a look at the sauce  :hehe: and i want to know how to change wasd to the arrow keys for movement (being left handed and all)

Derpduck

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Re: New single player zombie shooter
« Reply #48 on: June 03, 2011, 05:32:43 am »

i got this error infinatly
(click to show/hide)

MTK5012

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Re: New single player zombie shooter
« Reply #49 on: June 03, 2011, 05:37:24 am »

also I had a look at the sauce  :hehe: and i want to know how to change wasd to the arrow keys for movement (being left handed and all)
look in game_init script and change this
Code: [Select]
ini_open("Setting.data");
global.left = ini_read_real("Controls","Left",ord('A'));
global.right = ini_read_real("Controls","Right",ord('D'));
global.up = ini_read_real("Controls","Up",ord('W'));
global.down = ini_read_real("Controls","Down",ord('S'));
//global.leftmouse = ini_read_real("Controls","LeftMouse",mb_left);
//global.rightmouse = ini_read_real("Controls","RightMouse",mb_right);
//global.middlemouse = ini_read_real("Controls","MiddleMouse",mb_middle);
global.switchgun = ini_read_real("Controls","Switch",ord('Q'));
global.use = ini_read_real("Controls","Use",ord('E'));
global.volume=ini_read_real("Options","Volume",1);
global.musicvolume=ini_read_real("Options","Music",1);
ini_close();
to this
Code: [Select]
ini_open("Setting.data");
global.left = ini_read_real("Controls","Left",vk_left);
global.right = ini_read_real("Controls","Right",vk_right);
global.up = ini_read_real("Controls","Up",vk_up);
global.down = ini_read_real("Controls","Down",vk_down);
//global.leftmouse = ini_read_real("Controls","LeftMouse",mb_left);
//global.rightmouse = ini_read_real("Controls","RightMouse",mb_right);
//global.middlemouse = ini_read_real("Controls","MiddleMouse",mb_middle);
global.switchgun = ini_read_real("Controls","Switch",ord('Q'));
global.use = ini_read_real("Controls","Use",ord('E'));
global.volume=ini_read_real("Options","Volume",1);
global.musicvolume=ini_read_real("Options","Music",1);
ini_close();
i going to add the change key feature but got no time so...
also,the"no infected" bug had been fixed
more keyboard button:
(click to show/hide)

EDIT:to fix that problem,play in harder difficulty.that call the"No Infected" bug

Derpduck

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Re: New single player zombie shooter
« Reply #50 on: June 03, 2011, 05:39:21 am »

well im using the latest gmk so it doesnt seem to be fixed
and there is a load of weapons in the source that havent been used how come
« Last Edit: June 03, 2011, 05:41:01 am by Derp(new) [SLSA] »
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la granja animale

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Re: New single player zombie shooter
« Reply #51 on: June 03, 2011, 05:41:42 am »

what's the size of the sprites?
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Derpduck

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Re: New single player zombie shooter
« Reply #52 on: June 03, 2011, 05:43:21 am »

well the ones the you pickup from are 16x16 and your arm is 24x24
« Last Edit: June 03, 2011, 05:43:53 am by Derp(new) [SLSA] »
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Derpduck

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Re: New single player zombie shooter
« Reply #53 on: June 03, 2011, 05:45:52 am »

once this becomes more developed you could relese a level developer

Derpduck

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Re: New single player zombie shooter
« Reply #54 on: June 03, 2011, 05:48:44 am »

how do you add more bots is it director or player
« Last Edit: June 03, 2011, 05:50:37 am by Derp(new) [SLSA] »
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la granja animale

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Re: New single player zombie shooter
« Reply #55 on: June 03, 2011, 06:02:07 am »

You know, some zombie-killing music would be nice!

Why not add a jukebox?


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Derpduck

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Re: New single player zombie shooter
« Reply #56 on: June 03, 2011, 06:11:10 am »

omg opertunity for Re your brains

MTK5012

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Re: New single player zombie shooter
« Reply #57 on: June 03, 2011, 06:40:27 am »

omg opertunity for Re your brains
what this mean?
any way,all your idea will be considerate for next update.
how to add bot? place the Player object and CTRL+Right Click in it
put this in
Code: [Select]
bot=1
pos=0
the pos is the position of the hud,there are 3 pos that should be:0,1,2.other pos work fine too but it doesnt show the hud properly
bad new:i will go away for two days.no GM those days
also,dont turn this in to the spamming pool

EDIT:Ver1.2.2 uploaded
ver 1.2.1 i forgot to upload the gmk,sorry

Derpduck

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Re: New single player zombie shooter
« Reply #58 on: June 03, 2011, 06:41:49 am »

sorry will post less and compile posts into 1

Quote
omg opertunity for Re your brains
what this mean?
on l4d2 when you play the jukebox there is a chance that you can get a song called RE: your brains
« Last Edit: June 03, 2011, 06:42:51 am by Derp(new) [SLSA] »
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MTK5012

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Re: New single player zombie shooter
« Reply #59 on: June 03, 2011, 07:14:41 am »

i dont have L4D2 so can you upload me the music,new infected sound,...?
btw the bugfixed version cameout
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