just another zombie shooter game that i make
in a week and decided to post in the forum,basicly similar to L4D
(i use some code from GG2 and shotgun fun fun)
done:-platform moving
-the infected
-survivor bot
-some weapon
-menu system
-some special infected
-console
-pickup
-sprite n sound loader
-better interface
-fix some bugs
-cleaned code(a bit)
inprogress:-special infected
-better AI
-multiplayer
-campaigns
-secondary cursor for 2P on 1C
need:known bug:-infected are dumb and some times act strangely like madasses (i gonna put this as feature

)
-survivor bots are even more stupid than infected
progress:(single-player)29% (i made this up)
people who working on:-me
-orpheon(multiplayer)
//other helper
-rintje(sprite)
-a minge bag(bug detector)
-derp(sprite and some ideas and some bugs)
-Lemonade(sound program)
recent change:-better sound n performance(just don't play the ruined fort)
-slower when low on hp
-summary
-pause menu
version history:v1:what could i say about this? 4 weapon and a bunch of infected.
v1.1:fix some nasty bug
v1.1.1:add stumble,mostly i upload this because media fire broken down
v1.1.2:add timer and kill counter
v1.2:add sound loader and survivor bot,add 2 more weapon
v1.2.1:fixed some silly bug
v1.2.2:fix the "no infected" bug
v1.3:new controls menu,save and load,new leaker infected and more participle.juke box and meele weapon,custom map support
v1.3.1:add and fix some stuff,make water more..water and make gun drop when pickup gun
v1.4:add boomer and health pack
v1.5:added 2 pickup and 2 weapon,gorefast,new easter egg and a physic system.
v1.6:fix some bug and add Sprites-Loader
v1.7:fix bugs,clean codes,improve gameplay and interface,new game mode and difficulty,new sound system
thing that valve should add:
-bleed stop:stop bleeding temp hp,i guess (drink/give-able)
-leaker:1st Kaboom! 2nd plant and respawn to another infected.50hp
-screamer:1st scream to attract nearby zombie(like clown) and stumble survivor,2nd bite the survivor to turn 5hp to temp hp,if there arent any hp to turn,drain 10 temp hp/sec.150hp
-haggard:the debris on it's body hurt any survivor being thrown/charge to it(15 damage and the haggard die) or touch it (2 damage).it can "pin" survivor on wall and leave them there to pin another one(10 damage -2 hp/sec)(recharge 15s).however it's very weak(150hp bleed away)
some screenshot:
(these are old one,i will post new one when im free)
Download:(remember to scan first,i'm not sure about the security)
v1.7:fix bugs,clean codes,improve gameplay and interface,new game mode and difficulty,new sound system
source:(it's a bunch of mess)
GMKexe:try to survive as long as you can,if you get high score in Expert difficulty (kill>time) post here
EXEsound pack:for people who love sound(rarely i guess)btw,it weight
87.72MB 18.45 MB 28.21
Sound(28.21MB)Re:Your Brains(put in Sound/Music folder)sprites packs:(extract and rename them as "Sprites" folder)
remember to turn on the "Use Custom Sprites" button in Options menu
coloredgrayscalesome people asked for the GG2-Characters-zombi-ed-mod:
outdatedmy back-up file 2(3 download at back-up 1,yay!)
back-up 2now 4 download.i wonder who(dont bump this,PM me instead)GMKEXE24 download of secret update...that's even more than non-secret update
i am so curious...who-ever you are
(i'm working on making new campaign for the last update btw)