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Poll

Pick three maps to advance to the next round.

arena_harvest
arena_contra
ctf_noir
ctf_zvector
ctf_mars
ctf_dirtbowl
ctf_cwell
cp_docking
cp_badlands
cp_krista
cp_garti
cp_sandrid_b1_m2
cp_rail
gen_citybattle
gen_duskgarden_v3
gen_pipeline
koth_drill
koth_contra

Pages: [1] 2

Author Topic: Summer 4v4 Tourney - Map Nominations  (Read 4046 times)

Chu

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Summer 4v4 Tourney - Map Nominations
« on: May 24, 2011, 03:00:05 pm »

Nominate maps for the Summer 4v4 tourney here. Only 3 customs will make it into the final rotation, so choose wisely.

Voting will be done in a poll. Half of the maps will be eliminated in the first round, with the final three being chosen in the second. Try not to nominate any maps that have already been nominated. Only intelligent discussion, please.

Nominations end May 31st.
First round voting ends June 4th.
Second round voting ends June 8th.

Nominated Maps
arena_harvest
arena_contra
ctf_noir
ctf_zvector
ctf_mars
ctf_dustbowl
ctf_cwell
cp_docking
cp_coldfront
cp_badlands
cp_krista
cp_garti
cp_sandrid_b1_m2
cp_rail
gen_citybattle
gen_duskgarden_v3
gen_pipeline
koth_drill
koth_contra

« Last Edit: May 31, 2011, 12:27:46 pm by Chu »
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Crab

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Re: Summer 4v4 Tourney - Map Voting
« Reply #1 on: May 24, 2011, 04:25:32 pm »

if we are also nominating transition maps [re: are we even going to use transition maps], ctf_el_map.
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Starky

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Re: Summer 4v4 Tourney - Map Voting
« Reply #2 on: May 24, 2011, 06:12:20 pm »

Conflict?
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CrazNoDale

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Re: Summer 4v4 Tourney - Map Voting
« Reply #3 on: May 24, 2011, 09:24:37 pm »

Koth_Contra
Cp_Docking
Ctf_Noir
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Anyone

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Re: Summer 4v4 Tourney - Map Voting
« Reply #4 on: May 25, 2011, 12:21:59 am »

arena_contra

And

Ctf_Noir  are a must.
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RBY

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Re: Summer 4v4 Tourney - Map Voting
« Reply #5 on: May 25, 2011, 07:54:50 am »

ctf_zvector
ctf_noir
ctf_conflict
koth_contra

Best maps IMO
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trog

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Re: Summer 4v4 Tourney - Map Voting
« Reply #6 on: May 25, 2011, 02:30:59 pm »

ok pick maps that aren't default cause those are already in


Does that mean we're playing orange and waterway though?
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Fish

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Re: Summer 4v4 Tourney - Map Voting
« Reply #7 on: May 25, 2011, 02:55:39 pm »

 CP_Coldfront
 CP_badlands
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MAY HEGEHOG

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Re: Summer 4v4 Tourney - Map Voting
« Reply #8 on: May 25, 2011, 03:28:59 pm »

Does CP_Kistra count :drool:
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trog

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Re: Summer 4v4 Tourney - Map Voting
« Reply #9 on: May 25, 2011, 03:35:12 pm »

what are all the default maps?
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Phantom Brave

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Re: Summer 4v4 Tourney - Map Voting
« Reply #10 on: May 25, 2011, 03:39:50 pm »

koth_contra
ctf_conflict
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Footpöp

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Re: Summer 4v4 Tourney - Map Voting
« Reply #11 on: May 25, 2011, 03:42:26 pm »

ctf_conflict
ctf_zvector
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trog

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Re: Summer 4v4 Tourney - Map Voting
« Reply #12 on: May 25, 2011, 06:29:42 pm »

Did you guys even read the tourney op?
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Chu

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Re: Summer 4v4 Tourney - Map Voting
« Reply #13 on: May 25, 2011, 09:01:35 pm »

i'll probably make a poll in the main tourney thread about orange and waterway

and ctf_conflict is already in the rotation. this is for voting in three customs into the rotation in addition to the official maps.
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RebelINS

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Re: Summer 4v4 Tourney - Map Voting
« Reply #14 on: May 25, 2011, 09:24:49 pm »

As everybody should already know, orange and waterway are too big for 4v4s. It forces teams to have at least 1 player camp on defense, because back capping is such a strong strategy. It's definitely not as bad on ctf_orange because of how the base is laid out, but it's still a problem. As a result, strategies on those maps lean towards defending against backcaps, instead of other offensive strategies. I don't recommend either map for the current format.
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