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Author Topic: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes  (Read 10147 times)

notajf

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NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« on: April 07, 2011, 12:44:43 pm »

Because NAGN didn't add them and they are pretty cool guy.
http://www.mediafire.com/?6912y8kq6cub6hg (Fixed mouse cursor when placing MoveBox)
http://www.mediafire.com/?x1p3d9zsmthlbyd
« Last Edit: April 07, 2011, 05:19:39 pm by Taze T. Schnitzel »
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Agh

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #1 on: April 07, 2011, 01:20:46 pm »

thanks
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #2 on: April 07, 2011, 01:21:42 pm »

thanks
:z5:

Changes to how GB works internally made this easier than expected to add :z6: It used to be a lot harder :z4:
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #3 on: April 07, 2011, 05:19:43 pm »

http://www.mediafire.com/?6912y8kq6cub6hg (Fixed mouse cursor when placing MoveBox)
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Xter7856

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #4 on: April 07, 2011, 08:15:12 pm »

No Pitfalls = Sadface :(. I used this GB to compile my map, but because there are no pitfalls, it deleted ALL the pitfalls in my previous compile. :angry:
« Last Edit: April 07, 2011, 11:23:26 pm by Xter7856 »
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #5 on: April 08, 2011, 05:16:59 am »

No Pitfalls = Sadface :(. I used this GB to compile my map, but because there are no pitfalls, it deleted ALL the pitfalls in my previous compile. :angry:
Use killboxes  :hehe:
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Xter7856

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #6 on: April 08, 2011, 05:50:04 am »

No Pitfalls = Sadface :(. I used this GB to compile my map, but because there are no pitfalls, it deleted ALL the pitfalls in my previous compile. :angry:
Use killboxes  :hehe:
Pitfalls make players fall to a clumsy, painful death. Killboxes can't do that. :IAMONFIRE:
« Last Edit: April 08, 2011, 05:50:32 am by Xter7856 »
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #7 on: April 08, 2011, 05:50:28 am »

No Pitfalls = Sadface :(. I used this GB to compile my map, but because there are no pitfalls, it deleted ALL the pitfalls in my previous compile. :angry:
Use killboxes  :hehe:
Pitfalls make players fall to a clumsy, painful death. Killboxes can't do that :IAMONFIRE:
I don't care :hehe:
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Phantom Brave

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #8 on: April 08, 2011, 08:21:27 am »

No Pitfalls = Sadface :(. I used this GB to compile my map, but because there are no pitfalls, it deleted ALL the pitfalls in my previous compile. :angry:
Use killboxes  :hehe:
Pitfalls make players fall to a clumsy, painful death. Killboxes can't do that :IAMONFIRE:
I don't care :hehe:
Really? It's a single sprite and like maybe 4 lines of code.
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Psychopath

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #9 on: April 08, 2011, 12:53:58 pm »



the builder doesnt let me find the directory of gg2.exe for it, it just gives me that box and when i press it, it dissappears.

what am i doing wrong?
Put them in the same directory. GB cannot magically find gg2's exe.
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Psychopath

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #10 on: April 08, 2011, 01:02:35 pm »

Weird, I dunno what's causing that, then.
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Z3r05t4r

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #11 on: April 09, 2011, 04:26:20 am »

i also tried dragging both of the icons on each other, much like wads worked on my older computer...
but no, failed.

and worst of all, i even a have map to finish  :z3:

-edit i got help trough pms, i found Gb.txt and wrote the address of my exe in the txt file.

works now

(I did that.)
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #12 on: April 11, 2011, 05:28:07 am »

Weird, I dunno what's causing that, then.
You're supposed to edit the ini and put in the path, minus the actual .exe (e.g. D:\Applications\Games\Gang Garrison 2)
« Last Edit: April 11, 2011, 10:04:51 am by Psychopath »
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Lorgan

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #13 on: April 11, 2011, 06:28:51 am »

Cool smiley bro :P
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notajf

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Re: NAGN's New GG2 2.3 Garrison Builder + MoveBoxes
« Reply #14 on: April 11, 2011, 07:14:47 am »

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