April 29, 2024, 06:01:07 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 ... 3 4 [5] 6 7 ... 18

Author Topic: Version 2.3: The classy update  (Read 43654 times)

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Version 2.3: The classy update
« Reply #60 on: April 01, 2011, 05:29:51 pm »

I overhauled how bubbles move and shit also here's a picture about the blade
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

CobaltBW

  • Veteran Beta Tester
  • *****
  • Karma: 65
  • Offline Offline
  • Posts: 4528
  • Blue Warrior
Re: Version 2.3: The classy update
« Reply #61 on: April 01, 2011, 05:33:02 pm »

Okay, so you don't start losing damage until the fourth blade or so? I think I can work with that.
Logged
~CobaltBW

"Success is the progressive realization of a worthy goal or ideal." - Earl Nightingale

Haxton Sale

  • The only true
  • Haxxy Organizer
  • *
  • Karma: 18
  • Offline Offline
  • Posts: 3285
  • HAXTON SAAAAAAAAAAALE!
Re: Version 2.3: The classy update
« Reply #62 on: April 01, 2011, 05:37:59 pm »

Wait, what happened to the party mode? Is it just me or is it over?
« Last Edit: April 01, 2011, 05:41:09 pm by [GTFOMC] Elkondo »
Logged
THIS POST GOT SIGNED BY

koromi

  • z-land ambassador
  • Veteran Beta Tester
  • *****
  • Karma: 15
  • Offline Offline
  • Posts: 276
  • [PHS][TIC]
Re: Version 2.3: The classy update
« Reply #63 on: April 01, 2011, 05:47:27 pm »

i love the lag nerf!
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Version 2.3: The classy update
« Reply #64 on: April 01, 2011, 05:50:15 pm »

...
lag...nerf?--- I uh I mean-uh yeah fuck yeha, I know lag was so overpowered back then so we just had to optimmized lots of code
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Version 2.3: The classy update
« Reply #65 on: April 01, 2011, 06:18:41 pm »

did you seriously find a way to reduce lag?
We switched to a new DLL for networking so that might have had to do with it but doubtfully
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

CobaltBW

  • Veteran Beta Tester
  • *****
  • Karma: 65
  • Offline Offline
  • Posts: 4528
  • Blue Warrior
Re: Version 2.3: The classy update
« Reply #66 on: April 01, 2011, 06:19:29 pm »

Yeah, I was noticing it felt a lot less laggy, but that may just be due to the servers that are up.
Logged
~CobaltBW

"Success is the progressive realization of a worthy goal or ideal." - Earl Nightingale

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Version 2.3: The classy update
« Reply #67 on: April 01, 2011, 06:20:34 pm »

it's laggier for me lopl

I mean, I did cram ammo syncing in. That might be part of it.
« Last Edit: April 01, 2011, 06:21:00 pm by Wareya »
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

OvErWeIgHt1

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 19
  • POW, ha ha!
Re: Version 2.3: The classy update
« Reply #68 on: April 01, 2011, 06:32:41 pm »



To many more.

I'm joining to the wine-cheering! :z5:
« Last Edit: April 02, 2011, 08:15:26 am by OvErWeIgHt1 »
Logged

Anyone

  • Full Member
  • ***
  • Karma: -1
  • Offline Offline
  • Posts: 592
  • <Insert witty statement here>
    • This guy is horrible at GG2 and should feel bad.
Re: Version 2.3: The classy update
« Reply #69 on: April 01, 2011, 06:39:53 pm »

I came, I saw, and then I came.


Quote
Autoguns can no longer target the generator
OH MY GOD YESSSS




GG2 devs, for this update, you can have my babies.
Logged

CobaltBW

  • Veteran Beta Tester
  • *****
  • Karma: 65
  • Offline Offline
  • Posts: 4528
  • Blue Warrior
Re: Version 2.3: The classy update
« Reply #70 on: April 01, 2011, 06:46:41 pm »

Although I'm already aware of the range cutoff for rockets, did it receive any damage modifications as well?
Logged
~CobaltBW

"Success is the progressive realization of a worthy goal or ideal." - Earl Nightingale

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Version 2.3: The classy update
« Reply #71 on: April 01, 2011, 06:47:22 pm »

They don't lose damage going through people, and you take higher self-damage than you did in 2.2.
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Chris P. Bacon

  • Administrator
  • *****
  • Karma: 195
  • Offline Offline
  • Posts: 771
  • Retired gg2 dev
Re: Version 2.3: The classy update
« Reply #72 on: April 01, 2011, 06:49:11 pm »

Any lag reduction you notice is probably placebo.  However a lot of code was optimized so if your 'lag' was caused from your processor not keeping up, that would help.
Logged

Washy

  • 2011 Haxxy Finalist
  • *
  • Karma: 23
  • Offline Offline
  • Posts: 2616
Re: Version 2.3: The classy update
« Reply #73 on: April 01, 2011, 06:54:17 pm »

I seem to be getting more lag with the new dll.
Logged

Shiggyru Miyamoto

  • Seasoned Member
  • *****
  • Karma: 0
  • Offline Offline
  • Posts: 2788
  • Yes
Re: Version 2.3: The classy update
« Reply #74 on: April 01, 2011, 06:55:44 pm »

try another server?
Logged
[bp]pg 1 & 2 for sale. Ask about prices if you're interested.
Pages: 1 ... 3 4 [5] 6 7 ... 18
 

Page created in 0.016 seconds with 35 queries.