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Author Topic: Version 2.3: The classy update  (Read 42614 times)

MAY HEGEHOG

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Re: Version 2.3: The classy update
« Reply #30 on: April 01, 2011, 03:58:07 pm »

"Reduced range on scatter gun"
"Spinjump removed"
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
 :cry:
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a sha'doe of meyeself, juss hoo am i?? skan horeyezens

u koodif leffed mi hear, seeld insyd te pod . no one wood everr no
te k-aws kuntroll.. my troo eyedenditty, te powerr that izz miii!
we all danse in fiya! trap in this masheen!! donnno how long we waytid, azz te egghed's washing!
we all danse in fiya!! luking thru te skrean! donnno how long we waytid, azz te egghed washes

NAGN

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Re: Version 2.3: The classy update
« Reply #31 on: April 01, 2011, 03:58:11 pm »

Am I in the credits?

For all non-beta testers, I was the one who implemented the deto sticky change, flareburst, and nerfed rockets. That's right, I solved the rocketspam problem. Pistol and throwable sandwich was also planned, but I decided not to add them.
don't get too cocky :P
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Beasta

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Re: Version 2.3: The classy update
« Reply #32 on: April 01, 2011, 03:58:19 pm »

Where is the garrison builder for KoTH?
Nonexistent... Idk why.
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Meower

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Re: Version 2.3: The classy update
« Reply #33 on: April 01, 2011, 03:59:16 pm »

"Reduced range on scatter gun"
"Spinjump removed"
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
 :cry:
Well it's actually still the most valuable class out there for pros. It's just less spammy for pubs.
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NAGN

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Re: Version 2.3: The classy update
« Reply #34 on: April 01, 2011, 03:59:27 pm »

it was scrapped halfway through development, and indefinitely delayed until somewhere in August :D
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Haxton Sale

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Re: Version 2.3: The classy update
« Reply #35 on: April 01, 2011, 04:00:24 pm »

Maybe you could add new music to the downloads section on the main page?
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MedO

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Re: Version 2.3: The classy update
« Reply #36 on: April 01, 2011, 04:02:13 pm »

Am I in the credits?

For all non-beta testers, I was the one who implemented the deto sticky change, flareburst, and nerfed rockets. That's right, I solved the rocketspam problem. Pistol and throwable sandwich was also planned, but I decided not to add them.
It looks like we forgot to add you :(
I made a bug report so we will remember to add you in the next update.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Adrenaline Rush

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Re: Version 2.3: The classy update
« Reply #37 on: April 01, 2011, 04:15:19 pm »

This has been a long time in the making. On this day, one year ago, we released Gang Garrison v2.2, so we thought it would be fitting to celebrate this day with the release of the next big update. Today, we bring you Gang Garrison v2.3, the Classy Update!

It has been customary to describe all the changes at this point, but there are so many that, if we put them all in a single list, you would probably die of exhaustion and awe if you tried to read it. So to save you from that horrible fate, we have prepared an update page where you can learn about the most important points. Go read it!

The new version is available on the front page as usual, and can also be installed with the auto updater. Or you can just grab it from here.

I'd like to thank everyone who made this update possible. Our developers, artists and beta testers, for the amazing ammount of work you contributed, but also you, our community, who continue to play this game and support us after all this time. You are a unique bunch of people. You are Faucet.
weeeeeeee!!! burning rockets is a secret how to:get a friendly rocketman make the rocketman shoot a rocket and burn the rocket and it will be on fire 8D
« Last Edit: April 01, 2011, 04:17:09 pm by Adrenaline Rush »
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BassMakesPaste

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Re: Version 2.3: The classy update
« Reply #38 on: April 01, 2011, 04:19:07 pm »

No empty servers. Better put up bassland.
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ExKirby

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Re: Version 2.3: The classy update
« Reply #39 on: April 01, 2011, 04:21:56 pm »

This has been a long time in the making. On this day, one year ago, we released Gang Garrison v2.2, so we thought it would be fitting to celebrate this day with the release of the next big update. Today, we bring you Gang Garrison v2.3, the Classy Update!

It has been customary to describe all the changes at this point, but there are so many that, if we put them all in a single list, you would probably die of exhaustion and awe if you tried to read it. So to save you from that horrible fate, we have prepared an update page where you can learn about the most important points. Go read it!

The new version is available on the front page as usual, and can also be installed with the auto updater. Or you can just grab it from here.

I'd like to thank everyone who made this update possible. Our developers, artists and beta testers, for the amazing ammount of work you contributed, but also you, our community, who continue to play this game and support us after all this time. You are a unique bunch of people. You are Faucet.
weeeeeeee!!! burning rockets is a secret how to:get a friendly rocketman make the rocketman shoot a rocket and burn the rocket and it will be on fire 8D

Oh damnit, we now have flaming crockets. What next, Superburstable sentries?
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MedO

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Re: Version 2.3: The classy update
« Reply #40 on: April 01, 2011, 04:22:19 pm »

Maybe you could add new music to the downloads section on the main page?
Done.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Haxton Sale

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Re: Version 2.3: The classy update
« Reply #41 on: April 01, 2011, 04:24:00 pm »

Bitching about credits? So I demand a better spot, I mean I made 2 bloody music pieces and 9 major animations.

Other than that, when will the party mode end? Maybe make it togglable by the host, while we're at it.

And advertising, remember we have a tf2 spray? Maybe make a new one or update old one. And post on tf2 blog would give us much attention. On the other hand, remember what happened last time, right?
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Phantom Brave

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Re: Version 2.3: The classy update
« Reply #42 on: April 01, 2011, 04:24:42 pm »

The credits are completely unorganized in the credits image save for the founders and the originals.
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Chris P. Bacon

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Re: Version 2.3: The classy update
« Reply #43 on: April 01, 2011, 04:24:46 pm »

Congratulations to everyone involved.. What we lack in timely updates, we make up for in awesomeness.
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NAGN

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Re: Version 2.3: The classy update
« Reply #44 on: April 01, 2011, 04:25:32 pm »

I'm throwing together a new garrison builder version with koTh points and forward spawns so hold your horses
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