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Author Topic: Garrison Builder Improvements thread. RELEASE 1  (Read 11091 times)

Agh

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #30 on: October 08, 2010, 12:58:16 pm »

Why does this new version ask for admin rights?
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NAGN

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #31 on: October 08, 2010, 03:23:52 pm »

Why does this new version ask for admin rights?
it does?

I'm not too sure, I've always done these things on an admin account so I can't tell
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Agh

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #32 on: October 09, 2010, 01:11:09 pm »

Can you make the zone entities more transparent, so that you can see what's behind them?
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NAGN

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #33 on: October 09, 2010, 01:30:51 pm »

sure
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Agh

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #34 on: October 09, 2010, 01:43:49 pm »

thank you :)
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misty

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #35 on: October 12, 2010, 10:31:37 am »

Add...
(click to show/hide)
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Psychopath

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #36 on: October 12, 2010, 11:56:07 am »

Add...
(click to show/hide)
Have fun trying to make that with this collision engine. Not gonna happen anytime soon.
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Leiche

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #37 on: October 12, 2010, 02:14:25 pm »

Add...
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Have fun trying to make that with this collision engine. Not gonna happen anytime soon.
also its the wrong section to make a question like this.
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skeleton dude

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #38 on: October 12, 2010, 03:34:27 pm »

Hey I made some garrison builder icons a while ago, if you want to use them I'll make more since they're cool and shit.

« Last Edit: October 12, 2010, 03:35:47 pm by Skeleton Dude »
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NAGN

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #39 on: October 12, 2010, 03:51:09 pm »

I was going to use aghs but uhh
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skeleton dude

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #40 on: October 12, 2010, 05:03:19 pm »

If agh's are cooler then use his, it's cool mang, everything's cool.  :smiley16:
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Oh ma gerd

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #41 on: October 12, 2010, 10:38:48 pm »

perhaps give "embed level data into png" a shorter simpler name like, "embed map" or something that makes sense.
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L

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #42 on: October 13, 2010, 12:16:41 am »

A work around from the current way gb loads for a new map (relaunches gb), mebee?
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Leiche

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #43 on: October 13, 2010, 06:43:11 am »

A work around from the current way gb loads for a new map (relaunches gb), mebee?
heh, that was a work around.
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misty

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Re: Garrison Builder Improvements thread. RELEASE 1
« Reply #44 on: October 13, 2010, 08:50:43 am »

perhaps give "embed level data into png" a shorter simpler name like, "embed map" or something that makes sense.
"Compile"
Short and easy to understand.
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