August 02, 2021, 11:40:42 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Due to a rise in bot activity, new posters need to be approved before posting.

Join the community Discord server!

Pages: 1 ... 3 4 [5] 6

Author Topic: The newest _working_ Garrison Builder version.  (Read 24380 times)

ChopperChicken

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 4
Re: The newest _working_ Garrison Builder version.
« Reply #60 on: June 11, 2012, 07:11:35 pm »

Hey, can anyone tell me how many pixels high each of the classes can jump...?
Logged

Lorgan

  • Retired Randomizer Mod Developer
  • Resident Miku
  • *****
  • Karma: 27
  • Offline Offline
  • Posts: 3657
    • My own website
Re: The newest _working_ Garrison Builder version.
« Reply #61 on: June 12, 2012, 07:01:26 am »

regular class ~10 pixels
scout (with double jump) ~15 pixels
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12701
  • Another one --
Re: The newest _working_ Garrison Builder version.
« Reply #62 on: June 12, 2012, 12:50:31 pm »

Scout is 18+1
other classes are 9+1
15 is generally expectable because 18 is really really hard
« Last Edit: June 12, 2012, 12:50:54 pm by Wareya »
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

I_am_awesome

  • Guest
Re: The newest _working_ Garrison Builder version.
« Reply #63 on: June 12, 2012, 02:31:57 pm »

Scout is 18+1
other classes are 9+1
15 is generally expectable because 18 is really really hard

mayb 4 spinjmpn' scrubs
Logged

VLaZRr

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 7
  • i made a map it looks awsome (horrible)
Re: The newest _working_ Garrison Builder version.
« Reply #64 on: July 13, 2012, 10:29:00 pm »

norton antivirus claimed there was WS.Reputation.1 and keeps removing it    :z2:
« Last Edit: July 13, 2012, 10:32:20 pm by VLaZRr »
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12701
  • Another one --
Re: The newest _working_ Garrison Builder version.
« Reply #65 on: July 13, 2012, 10:34:52 pm »

norton is dumb
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

bullets (obviously)

  • Seasoned Member
  • *****
  • Karma: 40
  • Offline Offline
  • Posts: 1962
Re: The newest _working_ Garrison Builder version.
« Reply #66 on: July 13, 2012, 11:03:00 pm »

Scout is 18+1
other classes are 9+1
15 is generally expectable because 18 is really really hard

I'm pretty sure scout max is 18, they can't climb the 19th pixel
18 is fairly easy as long as there isn't massive lag, but pubs usually don't notice/use 18px jumps (front of base on orange, etc)

Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12701
  • Another one --
Re: The newest _working_ Garrison Builder version.
« Reply #67 on: July 13, 2012, 11:30:26 pm »

I'm pretty sure scout max is 18, they can't climb the 19th pixel
yes they can
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

bullets (obviously)

  • Seasoned Member
  • *****
  • Karma: 40
  • Offline Offline
  • Posts: 1962
Re: The newest _working_ Garrison Builder version.
« Reply #68 on: July 14, 2012, 01:53:16 am »

I had a 19px jump in one of my maps, and couldn't make it at all? Is spinjumping or a similar trick involved?
Logged

VLaZRr

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 7
  • i made a map it looks awsome (horrible)
Re: The newest _working_ Garrison Builder version.
« Reply #69 on: July 14, 2012, 06:10:16 am »

finally got norton to stop deleting the exe
Logged

VLaZRr

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 7
  • i made a map it looks awsome (horrible)
Re: The newest _working_ Garrison Builder version.
« Reply #70 on: July 14, 2012, 06:11:06 am »

downloading avast
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12701
  • Another one --
Re: The newest _working_ Garrison Builder version.
« Reply #71 on: July 14, 2012, 12:50:03 pm »

I had a 19px jump in one of my maps, and couldn't make it at all? Is spinjumping or a similar trick involved?
it's extremely hard, but it is possible. if you can't make it, you're just timing your second jump a little wrong. 19px jumps should be kept for trick maps and jumps that are supposed to be very hard, anyway :p
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

dzjin

  • Full Member
  • ***
  • Karma: -3
  • Offline Offline
  • Posts: 475
  • wowowowow
Re: The newest _working_ Garrison Builder version.
« Reply #72 on: August 14, 2012, 04:51:24 am »

Yea, but i felt like making a stickie so newbies dont ask stuff like:
"HURR DURR WHY IS THE GARRISON BUILDER NOT WORKING"
or
"WHY CANT I MAEK GENERAETOR MAPS?"
or stuff like that.
that hurt, alot   :cry:
Logged
Quote from: TheRocketJumper
I want  it gone because i suck and my channel sucks
Quote from: TheRocketJumper
Lol u got rekt u bitsh, imma fuk ur momma iyn heyr possey lyk a pakin buss bitsh! i duntl pakin kair bitsh sok mai pootispowpow dicksh bitsh! imma quickscooupee yer bluuddy assh ya moda fuka! wat gonna say nao bstch FUCK YOU!
Also i pay for game maker 8.0 for $499 to hava Hats on gg2

[CaveS]Johnnypatriot

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 5
  • I love CaveStory.
    • CaveStory Website (CaveS)
Re: The newest _working_ Garrison Builder version.
« Reply #73 on: October 10, 2012, 02:54:15 pm »

When I start it up, my mouse thinks its under every button about 2 inches away. When I put my mouse BELOW a button, the button above it turns red like im about to click it. Help, Please!
Windows Vista Home SP1
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16769
  • Yeah so now I have an idea
Re: The newest _working_ Garrison Builder version.
« Reply #74 on: October 10, 2012, 04:03:41 pm »

try resizing the window
Logged
Pages: 1 ... 3 4 [5] 6
 

Page created in 0.048 seconds with 49 queries.