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Author Topic: By popular demand: Version 2.2.1  (Read 10633 times)

Saniblues

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Re: By popular demand: Version 2.2.1
« Reply #15 on: June 25, 2010, 07:37:15 pm »

Suddenly, mods dont work

Mods still work.
>open candy mod
>new version avaiable
>mods dont work
>Scripts
>That one names something along the lines of "Check for update"
>/*code*/ to cancel it out
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Psychopath

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Re: By popular demand: Version 2.2.1
« Reply #16 on: June 25, 2010, 10:47:44 pm »

Suddenly, mods dont work

Mods still work.
>open candy mod
>new version avaiable
>mods dont work
>Scripts
>That one names something along the lines of "Check for update"
>/*code*/ to cancel it out
>New Version Available. Do you want to update? Update/No
>No.
>Derp
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Gnome Chompski

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Re: By popular demand: Version 2.2.1
« Reply #17 on: June 26, 2010, 07:33:30 am »

Finally i can play custom again  :woot:
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I have gnomish magic :hehe:

Gnome Chompski

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Re: By popular demand: Version 2.2.1
« Reply #18 on: June 26, 2010, 07:35:14 am »

My Game still sending unexpected data D:
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I have gnomish magic :hehe:

a/d

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Re: By popular demand: Version 2.2.1
« Reply #19 on: June 26, 2010, 07:49:10 am »

define constants
version number 99999999
superfun
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NAGN

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Re: By popular demand: Version 2.2.1
« Reply #20 on: June 26, 2010, 07:56:08 am »

define constants
version number 99999999
superfun
ha good luck with peeps who start screaming no servers after an update
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a/d

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Re: By popular demand: Version 2.2.1
« Reply #21 on: June 26, 2010, 07:58:23 am »

I only did it for the offline training thing, in which online play is merely a vestigial feature.
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Osmosis

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Re: By popular demand: Version 2.2.1
« Reply #22 on: June 26, 2010, 10:18:41 am »

Please tell me I can still spawn camp with  :x13:
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Brief Moment of Enthusiasm

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Re: By popular demand: Version 2.2.1
« Reply #23 on: June 26, 2010, 01:13:39 pm »

Nothing bad has happened yet so i guess the update rocks
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CobaltBW

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Re: By popular demand: Version 2.2.1
« Reply #24 on: June 26, 2010, 04:53:44 pm »

About freakin' time. :E

Thank you, the game needed this fix really badly.
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Chris P. Bacon

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Re: By popular demand: Version 2.2.1
« Reply #25 on: June 26, 2010, 06:39:33 pm »

oh god....

I almost shat my pants when I saw "Update"

It's going to be a painful port when the next real update is released... provided I do my job some time :<

Seriously get to work..  You new devs aren't supposed to slack like us old timers. :P
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Rock

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Re: By popular demand: Version 2.2.1
« Reply #26 on: June 26, 2010, 08:47:32 pm »

oh god....

I almost shat my pants when I saw "Update"

It's going to be a painful port when the next real update is released... provided I do my job some time :<

Seriously get to work..  You new devs aren't supposed to slack like us old timers. :P


I admit. I laughed my ass off at this
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Hydra

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Re: By popular demand: Version 2.2.1
« Reply #27 on: June 26, 2010, 11:17:40 pm »

I've manually updated my mod, but it still asks if I want to update when I execute it.  I've changed the version number to 2 2 1 0, which is all I thought you'd have to do.  How do I make my mod appear up-to-date to the lobby server?
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L

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Re: By popular demand: Version 2.2.1
« Reply #28 on: June 26, 2010, 11:41:38 pm »

I've manually updated my mod, but it still asks if I want to update when I execute it.  I've changed the version number to 2 2 1 0, which is all I thought you'd have to do.  How do I make my mod appear up-to-date to the lobby server?
Well what I do is just comment where the game calls for the script that updates. This is found under the object MainMenuController in the Create event.

Also it doesn't check the version number under the game global settings, it checks the constant VERSION. Which should be set to 22100 if you want to stop the update messages that way.
« Last Edit: June 26, 2010, 11:42:31 pm by (゚ヮ゚) drooL »
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MedO

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Re: By popular demand: Version 2.2.1
« Reply #29 on: June 27, 2010, 08:54:32 am »

Just to clarify, the VERSION constant is used to check if there's an update available, the PROTOCOL_UUID constant is used to check which servers are compatible to your client when you use the lobby.
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