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Author Topic: Gang Garrison Classic |< BETA 7 fucking delayed due to Episode 3>|  (Read 132821 times)

muse

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1050 on: August 23, 2011, 12:32:35 pm »

I'd like to mention that even though CP in TFC was an instant cap, I don't think it really works in a 2-D environment where it takes only a few seconds to travel from one CP to the other. So, it should pretty much work the same way as GG2.
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Super Sgt. Brown

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1051 on: August 23, 2011, 01:00:45 pm »

I'd like to mention that even though CP in TFC was an instant cap, I don't think it really works in a 2-D environment where it takes only a few seconds to travel from one CP to the other. So, it should pretty much work the same way as GG2.
Me seconds this.
« Last Edit: August 23, 2011, 01:01:15 pm by /GGG/ Sergeant Brown {BBH} »
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misty

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1052 on: August 23, 2011, 01:03:42 pm »

More like, you need a specified number of people to stand on the point before it caps.
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Super Sgt. Brown

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1053 on: August 23, 2011, 01:07:17 pm »

Oh btw Ozoh, on Stonetwo, a pyro can't go past the front door of RED's Intel Room.
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misty

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1054 on: August 23, 2011, 01:14:43 pm »

Oh btw Ozoh, on Stonetwo, a pyro can't go past the front door of RED's Intel Room.
Is it too small or something?
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Super Sgt. Brown

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1055 on: August 23, 2011, 01:17:09 pm »

Apparently.

I did remembered going through BLU's Intel Room Front Door to get their intel. Maybe you should check the wallmask.
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Leiche

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1056 on: August 23, 2011, 01:21:54 pm »

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
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misty

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1057 on: August 23, 2011, 01:22:27 pm »

Nope, the wallmask looks same on both places.
This might not depend on me.

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
Yup, would prevent jelloing (if we can use that term on cp maps.)
« Last Edit: August 23, 2011, 01:23:20 pm by EchoĽ »
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muse

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1058 on: August 23, 2011, 01:23:26 pm »

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
What if there aren't enough people playing for that requirement. :s
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misty

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1059 on: August 23, 2011, 01:24:52 pm »

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
What if there aren't enough people playing for that requirement. :s
Host options = problem solved
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Super Sgt. Brown

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1060 on: August 23, 2011, 01:25:09 pm »

Then it's like Headhunter. You can't win as civilian alone vs enemy.
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muse

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1061 on: August 23, 2011, 01:28:29 pm »

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
What if there aren't enough people playing for that requirement. :s
Host options = problem solved
okay then I shall set the cap requirement to one person
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misty

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1062 on: August 23, 2011, 01:32:34 pm »

More like, you need a specified number of people to stand on the point before it caps.
This sounds like a better mechanism than the gg2 one (or the current one).
What if there aren't enough people playing for that requirement. :s
Host options = problem solved
okay then I shall set the cap requirement to one person
Then it's the same as it is right now in ggc.
Your choice.
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Super Sgt. Brown

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1063 on: August 23, 2011, 01:37:27 pm »

Just. Change. The Cap Requirement.

All it is right now is Jelloscout fest.
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Psychopath

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Re: Gang Garrison Classic |< BETA 7 fucking soon>|
« Reply #1064 on: August 23, 2011, 01:38:46 pm »

Just. Change. The Cap Requirement.

All it is right now is Jelloscout fest.

In TFC you have to wait a certain amount of time before another point can be captured overall, regardless of who's doing the capturing.
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