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Hey guys you know all these ass backwards ideas to fix this? Why the hell don't you just MAKE IT IMPOSSIBLE TO BUILD A SENTRY IN THE SPAWN like the code was originally supposed to but did it wrong.
but would it cause the client to send unexpected data?And can this be done without an update because updates = buthurt
Quote from: [GG2DV] (PC) MAINTENANCE OGRE on January 12, 2010, 08:56:05 pmbut would it cause the client to send unexpected data?And can this be done without an update because updates = buthurtUpdates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?
Quote from: Waterfall on January 12, 2010, 09:45:24 pmQuote from: [GG2DV] (PC) MAINTENANCE OGRE on January 12, 2010, 08:56:05 pmbut would it cause the client to send unexpected data?And can this be done without an update because updates = buthurtUpdates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?with character:on collision with spawn room:canbuild=falseproblem solved
Quote from: BassMakesPaste on January 12, 2010, 09:47:59 pmQuote from: Waterfall on January 12, 2010, 09:45:24 pmQuote from: [GG2DV] (PC) MAINTENANCE OGRE on January 12, 2010, 08:56:05 pmbut would it cause the client to send unexpected data?And can this be done without an update because updates = buthurtUpdates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?with character:on collision with spawn room:canbuild=falseproblem solvedThen if you touch one and untouch you still can't build.
i actually got a video of someone doing this and if any one wants it email me.
I may like bubble spams, but I didn't know it hurt the game by lagging it.