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Author Topic: Rapid make/destroy sentry spam  (Read 14798 times)

Chicken Soup

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Re: Rapid make/destroy sentry spam
« Reply #45 on: January 12, 2010, 08:51:27 pm »

Hey guys you know all these ass backwards ideas to fix this?

Why the hell don't you just MAKE IT IMPOSSIBLE TO BUILD A SENTRY IN THE SPAWN like the code was originally supposed to but did it wrong.

Bass

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Re: Rapid make/destroy sentry spam
« Reply #46 on: January 12, 2010, 08:54:47 pm »

Believe it or not, the code actually allows you to build a sentry inside the spawn with the removal of a single line.

Fixing this would be easy.
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NAGN

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Re: Rapid make/destroy sentry spam
« Reply #47 on: January 12, 2010, 08:56:05 pm »

but would it cause the client to send unexpected data?

And can this be done without an update because updates = buthurt
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Bass

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Re: Rapid make/destroy sentry spam
« Reply #48 on: January 12, 2010, 08:57:21 pm »

By the way this isn't a bug, it's more of a hack.

Like bubblespam.

and no it can't be done without an update because we need to do everything serverside which requires an update because right now its clientside like draw events and shit which are easily hacked.
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Waterfall

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Re: Rapid make/destroy sentry spam
« Reply #49 on: January 12, 2010, 09:45:24 pm »

but would it cause the client to send unexpected data?

And can this be done without an update because updates = buthurt
Updates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.

Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?
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Bass

  • Guest
Re: Rapid make/destroy sentry spam
« Reply #50 on: January 12, 2010, 09:47:59 pm »

but would it cause the client to send unexpected data?

And can this be done without an update because updates = buthurt
Updates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.

Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?
with character:
on collision with spawn room:
canbuild=false


problem solved
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Phantom Brave

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Re: Rapid make/destroy sentry spam
« Reply #51 on: January 12, 2010, 09:50:34 pm »

but would it cause the client to send unexpected data?

And can this be done without an update because updates = buthurt
Updates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.

Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?
with character:
on collision with spawn room:
canbuild=false


problem solved
Then if you touch one and untouch you still can't build.
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NAGN

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Re: Rapid make/destroy sentry spam
« Reply #52 on: January 12, 2010, 09:51:26 pm »

&& place_meeting(x,y,spawnroom)==false

canbuild==true
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Waterfall

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Re: Rapid make/destroy sentry spam
« Reply #53 on: January 12, 2010, 09:53:57 pm »

Is this ready for a lock then?
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Bass

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Re: Rapid make/destroy sentry spam
« Reply #54 on: January 12, 2010, 09:54:44 pm »

but would it cause the client to send unexpected data?

And can this be done without an update because updates = buthurt
Updates take 5 minutes or less. Say some witty things on the forums and drink a tall glass of chocolate milk and it'll be done.

Anyways, couldn't you make it so that the medcab itself has a sentry-blocking quality?
with character:
on collision with spawn room:
canbuild=false


problem solved
Then if you touch one and untouch you still can't build.
okay make it a place_meeting whatever and it cancels and shit.
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a pickle

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Re: Rapid make/destroy sentry spam
« Reply #55 on: January 13, 2010, 03:28:25 pm »

i actually got a video of someone doing this and if any one wants it email me.
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mrfredmаn

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Re: Rapid make/destroy sentry spam
« Reply #56 on: January 13, 2010, 03:44:17 pm »

i actually got a video of someone doing this and if any one wants it email me.
I still love you.
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favicon guru

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Re: Rapid make/destroy sentry spam
« Reply #57 on: January 13, 2010, 03:57:59 pm »

Make an impromptu update.
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Quack

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Re: Rapid make/destroy sentry spam
« Reply #58 on: January 13, 2010, 04:02:31 pm »

I may like bubble spams, but I didn't know it hurt the game by lagging it. But I think sentry spam is taking it too far.

Message me if you feel strongly or don't feel at all about this. I like to chat with people constantly about problems and updates, etc.
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Bass

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Re: Rapid make/destroy sentry spam
« Reply #59 on: January 13, 2010, 04:45:52 pm »

I may like bubble spams, but I didn't know it hurt the game by lagging it.
it doesn't. it's a common misconception that it does.
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