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Author Topic: We need Health/Ammo Packs (Not now, though.)  (Read 2631 times)

Kitten-Ren

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We need Health/Ammo Packs (Not now, though.)
« on: November 19, 2009, 02:08:56 am »

There's another topic or two that mentions this, but I don't wanna necro. When we get a decent ammo system, ammo packs can be entities in garrison builder. Health packs are a good idea for now, I'm pretty sure it can't be THAT hard....

And Garrison Builder helps map-makers be creative with the items, even design little spots in their maps where the items would go. And since it's Garrison Builder, everything's custom and optional.

All we really need for Health packs:
1: Some sprites
2: Simple coding
3: Sound effect (The one from the medicabnet)
4: Respawn Rate
5: Import to next version of Garrison Builder
6: ???
7: PROFIT

Wouldn't you think this would be the easiest request yet? And before you start posting "OMG IS OVURPOWURD LOPL!!!", it won't be overpowered at all. It's all up to the map-makers (and hopefully, they won't do anything stupid with the entities). Discuss.
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walrusfan97

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #1 on: November 19, 2009, 02:47:52 am »

GB is dead. Juicebox is dead. GG2 mapping is dead.

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Kitten-Ren

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #2 on: November 19, 2009, 02:50:08 am »

GB is dead. Juicebox is dead. GG2 mapping is dead.


Then I guess this won't get any activity at all, even if I repost it in Feature requests....

I still support my ideas. Also, I don't think we've met before. As you know, my name's Ren. Pleased to meet you, doc.
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Bass

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #3 on: November 19, 2009, 04:36:50 am »

PFFT!

You guys suck eggs.

I could do this easily.
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NAGN

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #4 on: November 19, 2009, 06:25:47 am »

Belive it or not, there actually are teleporter entities in garrison builder source
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Rock

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #5 on: November 19, 2009, 07:16:58 am »

No way, I'm going through that source again.

And health/ammo dispensers wouldn't be hard just some modding.
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Meower

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #6 on: November 19, 2009, 03:37:28 pm »

PFFT!

You guys suck eggs.

I could do this easily.
Then proceed, oh bassed one.
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Rock

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #7 on: November 19, 2009, 03:43:14 pm »

PFFT!

You guys suck eggs.

I could do this easily.
Then proceed, oh bassed one.

He already did. It's just not in GB.

Meh?
« Last Edit: November 19, 2009, 04:59:29 pm by Sun-tzu »
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NAGN

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #8 on: November 19, 2009, 03:46:01 pm »

You can't simply mod the game to have this work, no it has to be in an official version because vanilla garrison doesn't know what to do when it collides with such an object, and will most likely not behave properly
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Bass

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #9 on: November 19, 2009, 04:22:19 pm »

You can't simply mod the game to have this work, no it has to be in an official version because vanilla garrison doesn't know what to do when it collides with such an object, and will most likely not behave properly
herfderf its detected by the host.
« Last Edit: November 19, 2009, 04:22:38 pm by BassMakesPaste »
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NAGN

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #10 on: November 19, 2009, 04:23:11 pm »

You can't simply mod the game to have this work, no it has to be in an official version because vanilla garrison doesn't know what to do when it collides with such an object, and will most likely not behave properly
herfderf its detected by the host.
I would be pretty baffled if objects in the background sometimes gives me health
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Kitten-Ren

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Re: We need Health/Ammo Packs (Not now, though.)
« Reply #11 on: November 19, 2009, 07:25:27 pm »

It's not rocket science, DO IT FGT

Glitched items would be little assholes, that's why they test em first? Oh, and can the items have animated sprites? Prolly not, just some random rotating boxes of death. I'd still like it though.
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