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This isnt happening much anymore.
Quote from: RareForumcrab on April 18, 2010, 10:21:41 amThis isnt happening much anymore.thanks for the shocking info
my name is taimati eat a lot of chipsbreak a lot of gamessuck a lot of dicks
[05:36] <@Vindicator> wow[05:36] <@Vindicator> bawls taste amazing
IT's because of the stabmask. It's a crescent starting from your knees and ending a little aboe your head. If the mask hits wall, it'll cancel the stab insted of killing the sentry - I THINK it's fixed next version to a collision line, which is better and simpler.
No, the spy's range is a crudgely drawn semicircle drawn by my hand :EThe only upwards is the maximum vertical range is slightly higher than your head.
Quote from: [GA][GU] Taimat on November 04, 2010, 03:04:56 pmNo, the spy's range is a crudgely drawn semicircle drawn by my hand :EThe only upwards is the maximum vertical range is slightly higher than your head.No no no, you said the stabbox starts from feet and ends at head. Does that mean that the stabbox scans for collisions from down to up?
Quote from: [H@M]CandleJack on November 04, 2010, 03:06:17 pmQuote from: [GA][GU] Taimat on November 04, 2010, 03:04:56 pmNo, the spy's range is a crudgely drawn semicircle drawn by my hand :EThe only upwards is the maximum vertical range is slightly higher than your head.No no no, you said the stabbox starts from feet and ends at head. Does that mean that the stabbox scans for collisions from down to up?Based on the "stabbing wall instead of sentry" dilemma, I'd say that it checks up to down.
err don't listen to him, that's not how it works at all
if it touches an obstacle, then it moves out of the way and destroys itself before it registers a collision with the Character