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I dunno, now whenever a rocket hits someone in mid-air on my server, we seem to freeze in place and can't move
I'm lagging LIKE CRAZY. Even kicked my computer because of it.... so this is because of the update? It's unplayable right now
if !variable_local_exists("jumpflameParticleType") && moveStatus != 3 { jumpFlameParticleType = part_type_create(); part_type_sprite(jumpFlameParticleType,FlameS,true,false,true); part_type_alpha2(jumpFlameParticleType,1,0.3); part_type_life(jumpFlameParticleType,2,5); part_type_scale(jumpFlameParticleType,0.7,-0.65) }
I believe that Chris fixed this issue. He is looking for potentially more bugs before he releases a new update though, as to not flood us with millions of tiny updates which, as shown a few days ago, this community does not take well to.EDIT: Yes, there was a new update, it says the freezing is fixed.