September 21, 2023, 08:31:59 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Due to a rise in bot activity, new posters need to be approved before posting.

Join the community Discord server!

Pages: [1] 2 3 ... 22

Author Topic: Agh's maps - most recent map: cp_barrel  (Read 50500 times)

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Agh's maps - most recent map: cp_barrel
« on: October 11, 2009, 09:29:21 pm »

This is a collection of all my maps.

MOST RECENT MAP


cp_barrel

SERIOUS MAPS

(click to show/hide)

OFFICIAL MAPS

(click to show/hide)

ROCKETJUMP MAPS

(click to show/hide)

EXPERIMENTAL MAPS

(click to show/hide)

FAILED EXPERIMENTS AND BAD MAPS

(click to show/hide)
« Last Edit: September 21, 2012, 09:41:26 am by Agh »
Logged

Awesome Pancakes

  • Full Member
  • ***
  • Karma: -76
  • Offline Offline
  • Posts: 315
  • Why Am I Still Here?
Re: Agh's maps
« Reply #1 on: October 11, 2009, 09:42:51 pm »

someone should host these

S-Z

  • Guest
Re: Agh's maps
« Reply #2 on: October 11, 2009, 09:43:49 pm »

someone should host these
People do host these maps.

Also you made two of some of my favourite maps Agh.
:3

...I can only get to level four or five of that rocketjump map though.
Logged

Anthony Carboning

  • New Member
  • *
  • Karma: 4
  • Offline Offline
  • Posts: 3
  • B-b-bytejacker
Re: Agh's maps
« Reply #3 on: October 12, 2009, 05:06:49 am »

ctf_conflict is my favorite map ever.  I just love the way it plays.
Glasshouse looks awesome, is it on /v/idya?
Logged

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Re: Agh's maps
« Reply #4 on: October 24, 2009, 04:17:26 pm »

I'm currently working on these two maps:
ctf_soclose_b1

The intels are on the box in the middle separated by a shoot-through wall

ctf_swamp

The water consists of bulletwalls so you can't shoot anyone underwater unless your sprites are overlapping.

Both of them are compiled. I have not playtested them, so it's possible that they suck horribly.
« Last Edit: October 24, 2009, 04:17:54 pm by [GA] Agh »
Logged

Mr.Awesomest

  • Junior Member
  • **
  • Karma: -19
  • Offline Offline
  • Posts: 166
  • I'm just so awesome.
Re: Agh's maps
« Reply #5 on: October 24, 2009, 09:52:28 pm »

I like the idea of Soclose.

Not so 100% sure about the swamp one though.
Logged


Ingame name: Your sister

UNDERWATER BASKETWEAVING

  • Seasoned Member
  • *****
  • Karma: 297
  • Offline Offline
  • Posts: 3052
  • Waiting for the little busters
Re: Agh's maps
« Reply #6 on: October 24, 2009, 10:44:59 pm »

Neat!
I didn't know that you made these!

Swamp looks kinda fun, but I bet it'll be a BITCH to load.
Logged
My Twitter
(PC)(RMS)(GC)

this is just like that one harry potter puppet pals only BasketWeaving is both Ron and Harry and everyone else is snape.

beasta

  • Guest
Re: Agh's maps
« Reply #7 on: October 24, 2009, 10:45:36 pm »

Hmm, you made conflict?  That's awesome.  That is one of my favorite maps, maybe because of the amazing spy stabbing spots.
Logged

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Re: Agh's maps
« Reply #8 on: October 26, 2009, 05:56:45 pm »

I made a new map:

cp_jeff_b2

It's an attack/defend map
Art is just placeholder because I haven't tested it in public yet.
« Last Edit: December 21, 2010, 03:43:07 pm by [GA]Agh »
Logged

Quack

  • Guest
Re: Agh's maps
« Reply #9 on: October 26, 2009, 06:22:52 pm »

Looks promising.  :c1:

Tell me if you need any help
not right naow, too late.
Logged

Exploding Pancakes

  • Lucky Member
  • *******
  • Karma: 10
  • Offline Offline
  • Posts: 809
Re: Agh's maps
« Reply #10 on: October 27, 2009, 03:40:27 pm »

Nice maps, and soclose looks really cool. When will it be finished?
Logged

A Noobcake

  • Junior Member
  • **
  • Karma: 35
  • Offline Offline
  • Posts: 119
Re: Agh's maps
« Reply #11 on: October 27, 2009, 04:08:14 pm »

Want me to host any of the maps for playtesting/fun?
Logged
I just had a conversation with myself, and we were both retarded.

UNDERWATER BASKETWEAVING

  • Seasoned Member
  • *****
  • Karma: 297
  • Offline Offline
  • Posts: 3052
  • Waiting for the little busters
Re: Agh's maps
« Reply #12 on: October 27, 2009, 05:57:04 pm »

Want me to host any of the maps for playtesting/fun?
Rocketjump, all day and all night baby :smiley16:
Logged
My Twitter
(PC)(RMS)(GC)

this is just like that one harry potter puppet pals only BasketWeaving is both Ron and Harry and everyone else is snape.

Wherewolf

  • Guest
Re: Agh's maps
« Reply #13 on: October 27, 2009, 06:07:56 pm »

Want me to host any of the maps for playtesting/fun?
cp_house!
Logged

[TacoNinja]

  • Seasoned Member
  • *****
  • Karma: 567
  • Offline Offline
  • Posts: 2674
Re: Agh's maps
« Reply #14 on: November 04, 2009, 04:18:10 pm »

I'm currently working on these two maps:
ctf_soclose_b1

The intels are on the box in the middle separated by a shoot-through wall

ctf_swamp

The water consists of bulletwalls so you can't shoot anyone underwater unless your sprites are overlapping.

Both of them are compiled. I have not playtested them, so it's possible that they suck horribly.
theyre both awesome, but i personally think swamp would be more fun to play at
Logged
Pages: [1] 2 3 ... 22
 

Page created in 0.043 seconds with 35 queries.