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Author Topic: Spies in the stabbing animation cannot be damaged  (Read 4926 times)

S-Z

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Re: Spies in the stabbing animation cannot be damaged
« Reply #15 on: October 08, 2009, 05:43:33 am »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
It shouldn't kill more then once, and in the case that you're stabbing someone over a sentry, the person dies first.
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Blondie

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Re: Spies in the stabbing animation cannot be damaged
« Reply #16 on: October 08, 2009, 07:13:09 am »

Burn those motherfuckers before they sap and stab.
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B@ckL@sh

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Re: Spies in the stabbing animation cannot be damaged
« Reply #17 on: October 08, 2009, 07:22:02 am »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
It shouldn't kill more then once, and in the case that you're stabbing someone over a sentry, the person dies first.

Well there is a bug/glitch when the Infiltrator backstabs sometimes a second "backstab" is intitiated but there is not animation. However if someone is in stabbing distance they can still be backstabbed. This happens rarely when you try to get away from a backstab.
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<ADM1>: what if you stood outside naked, you could be like a natural thermometer.

Dusty

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Re: Spies in the stabbing animation cannot be damaged
« Reply #18 on: October 08, 2009, 09:21:16 am »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
i think so.

Wherewolf

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Re: Spies in the stabbing animation cannot be damaged
« Reply #19 on: October 08, 2009, 02:55:39 pm »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
Think of how OP that'd be on CP maps. Someone draws fire, and the Spy stabs five people at once.
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Agh

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Re: Spies in the stabbing animation cannot be damaged
« Reply #20 on: October 08, 2009, 03:43:25 pm »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
Think of how OP that'd be on CP maps. Someone draws fire, and the Spy stabs five people at once.
If five players stay inside each other and no one of them spychecks, then they deserve to die.

I think this would make the spy more fun and rewarding to play.
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Wherewolf

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Re: Spies in the stabbing animation cannot be damaged
« Reply #21 on: October 08, 2009, 03:45:52 pm »

On the subject of spies, is he supposed to not be able to stab more than one player at once?
Think of how OP that'd be on CP maps. Someone draws fire, and the Spy stabs five people at once.
If five players stay inside each other and no one of them spychecks, then they deserve to die.

I think this would make the spy more fun and rewarding to play.
Cap points are pretty tiny though. 3 wouldn't be hard in a group of 5.

I see your point though.
« Last Edit: October 08, 2009, 03:46:30 pm by [IRI] Wherewolf »
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