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Author Topic: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_Bengtskar  (Read 7016 times)

Heenok

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« Last Edit: August 08, 2011, 05:14:22 pm by RoiHeenok »
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OneIntervention

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_???
« Reply #1 on: July 20, 2011, 11:12:37 am »

Make it sci-fi themed :D
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Lemonade

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_???
« Reply #2 on: July 20, 2011, 11:33:47 am »

It seems more than okay. Not sure if the bases left to the intels will be useful. Plus, it seems a lot of jumping is needed to travel through the map.  :z4:
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i already have a pet that follows me around 24/7
it's called  :z4:
you may have seen it

Saniblues

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_???
« Reply #3 on: July 29, 2011, 10:28:05 pm »

Whoa, Heenok. When'd you come back?
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Footpöp

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_???
« Reply #4 on: July 31, 2011, 01:46:34 am »

this map was very excruciating to play on 2:s
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Bananaman

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_???
« Reply #5 on: July 31, 2011, 09:29:42 am »

I played this map and actually really like it. But I was playing runner...
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Heenok

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_Bengtskar
« Reply #6 on: August 08, 2011, 05:11:25 pm »

Why can't I vote for my own map? :z7:
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hullusorsa

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Re: [Best design in a symmetrical map] [Roi to the Heenok] - ctf_Bengtskar
« Reply #7 on: August 08, 2011, 05:44:56 pm »

Looks sweeet, you gonna work on it more?
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