I was hoping for maps to literally spin at ludicrous speeds around the players position
That is also what I expected
The disappointment is real
Also, worst error coming through! Data structure doesn't exist!
And I stopped using chat_v2 so I can't estimate the server activity at this time. Map was koth_odwuschwa, no players on screen at the time of crash and both timers were full (3 minutes), so it's pretty safe to assume there was no activity at this time -- maybe a player had just joined?
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Data structure with index does not exist.
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Error in code at line 66:
if (CustomMapGetMapMD5(ds_map_find_value(mapData, 'name')) == ds_map_find_value(mapData, 'hash'))
^
at position 83: Cannot compare arguments.
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Error in code at line 66:
if (CustomMapGetMapMD5(ds_map_find_value(mapData, 'name')) == ds_map_find_value(mapData, 'hash'))
^
at position 83: Cannot compare arguments.
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Error in code at line 66:
if (CustomMapGetMapMD5(ds_map_find_value(mapData, 'name')) == ds_map_find_value(mapData, 'hash'))
^
at position 83: Cannot compare arguments.
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Data structure with index does not exist.
___________________________________________
ERROR in
action number 1
of Step Event
for object PluginEnvironment:
Data structure with index does not exist.
Ignoring the first error gave the second one immediately. After ignoring the 4th one, the other ones would pop up a few frames (about 0.5 second?) later. After ignoring the last one, the game starting running well again.
MIGHT be actually caused by warchat, but I doubt it.