October 21, 2025, 05:25:02 pm

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Author Topic: How do you approach balancing custom maps for different playstyles?  (Read 8661 times)

Lyly19

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Hi everyone,
I’ve been experimenting with making custom maps, and one thing I keep running into is how to balance them so they feel fair for different classes and playstyles. For example, some layouts end up favoring snipers or heavies too heavily, while others make it difficult for medics to be effective.
Do you have any methods or guidelines that you follow when designing and testing maps to ensure gameplay balance?
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Kenchiro Ichiimada

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Re: How do you approach balancing custom maps for different playstyles?
« Reply #1 on: October 06, 2025, 09:57:41 pm »

yeah don't make megaman recolor maps

billymaze

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Re: How do you approach balancing custom maps for different playstyles?
« Reply #2 on: October 07, 2025, 03:16:11 pm »

try asking chatgpt to help you make a map
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