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Author Topic: [Real Mod] Medieval Update [2.3.3 Based - Looking for someone who can use GIT]  (Read 7771 times)

misty

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Update poster

Code: (List of features) [Select]
*Unique melee weapons - You can't use them on normal gameplay
*A Map - cp_meleerush - Designed just for this gameplay
*New kill log icons
*Weapon sprites - Real Elkondo Quality!
*An option whether to start the server on Medieval Mode
*No Q/C (while on medieval mode)

Code: (Weapons) [Select]
Runner = Bat
Rocketman = Shovel
Firebug = Axe
Overweight = Fists
Detonator = Sword
Healer = Bonesaw
Constructor = Wrench
Infiltrator = Knife
Rifleman = Kukri



I didn't delete anything of the original GG2, so this could (hint) be added to vanilla version easily.

Someone who can use GIT (*wink wink* Nagn) come here and update this to 2.3.4
« Last Edit: July 31, 2011, 04:23:55 pm by Ozoh »
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Jowly

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update this to 2.3.4
Incase you missed it.
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misty

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update this to 2.3.4
Incase you missed it.
Eh

On the main menu, DO NOT UPDATE WHEN IT ASKS IT
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Derpduck

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just delete the dev message checker object  from the menu

misty

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just delete the dev message checker object  from the menu
ikr?
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