The Gang Garrison 2 Forum

Gang Garrison Development => Map Making => Topic started by: player on March 01, 2009, 12:03:26 am

Title: MARIO_KART
Post by: player on March 01, 2009, 12:03:26 am
No, I'm not trying to be an obnoxious attention-getter with those caps.

Hello there, I discovered this game not too long ago and have found it to be pretty impressive, definately the best thing I've seen made in Game Maker.  When I saw how easy it was to make maps for this game, I decided to try making one myself. So I made this, based off the infamous TF2 map that had no objective whatsoever, although this one's a CTF map. I am aware that someone else has made a Mario Kart map for  Gang Garrison 2, but it didn't really look anything like the TF2 map, which is what I've tried to do.

So, here's the map:
(http://img3.imageshack.us/img3/1678/mariokartz.png)
(http://img3.imageshack.us/img3/1268/mariokartalpha.png)

A few things:
-I already know the shading makes no sense in respect to the position of the Angry Sun.
-I have tested this map with every class, including Quote/Curly, but I haven't played against anyone on it.
-The giant TV is not animated, although hopefully you already knew that.
-The intel goes on those concrete slabs in the sewers.
Title: Re: MARIO_KART
Post by: juicebox360 on March 01, 2009, 12:10:50 am
Wow, nice job!

If you didn't know already, there's a MARIO_KART map already in existence, but I like this one because it look nicer :3 (http://ganggarrison.com/forums/index.php?topic=765.0)
Title: Re: MARIO_KART
Post by: JaxOf7 on March 01, 2009, 12:20:49 am
Needs more internet references, like the TF2 map.
Perhaps some posters in the sewers?
(It also looks very good.)
Title: Re: MARIO_KART
Post by: (tbc) trollbotz on March 01, 2009, 12:44:20 am
berry berry neyece
Title: Re: MARIO_KART
Post by: Haxton Sale on March 01, 2009, 12:54:24 am
Yeah, this maps looks much better then mine, but i really miss clouds. How about I_am_awesome's lift?
Title: Re: MARIO_KART
Post by: fishy on March 01, 2009, 12:11:52 pm
This is perfect. I wish more people would start gimmick maps by doing decent playable walkmask layouts.

I wish you'd lightly gradient the sky, but that's it.
Title: Re: MARIO_KART
Post by: AnDrEw on March 01, 2009, 12:33:31 pm
I like this one better, it's definitely much smaller, good job.
/pet_peeve
Title: Re: MARIO_KART
Post by: Leiche on March 01, 2009, 03:34:36 pm
Good job it looks like the TF2 one just in 8bit and 2d  :wuv:
Title: Re: MARIO_KART
Post by: Saniblues on March 01, 2009, 04:15:16 pm
What about the secret porn room in the Red block?
Title: Re: MARIO_KART
Post by: player on March 01, 2009, 06:30:57 pm
Thanks for the feedback. I'm glad to see you guys like it.
Quote
Needs more internet references, like the TF2 map.
Perhaps some posters in the sewers?
(It also looks very good.)
I'm considering adding those cows near the middle of the map, and maybe the scrolling mugshot billboard. I don't want it to be too disorienting, though.
Quote
Yeah, this maps looks much better then mine, but i really miss clouds. How about I_am_awesome's lift?
Clouds as decorations are a maybe. Part of the stage, no.
Quote
What about the secret porn room in the Red block?
I'm not sure how I'd do that considering its impossible to see on the original map unless you're in spectator mode. Also I'd imagine someone would complain if I added it.
Title: Re: MARIO_KART
Post by: juicebox360 on March 30, 2009, 11:50:06 pm
(http://gg2developement-juicebox360.webs.com/Maps/MARIO_KART.png)

I'm hosting a "fixed" version of this map, where stairs are easier to traverse.

Name: 2DF2DF | 24/7 MARIO_KART 100% CRITS INSTANT RESPAWN

IP: {removed}

Port: 1337
Title: Re: MARIO_KART
Post by: Meower on March 31, 2009, 08:52:56 am
(http://gg2developement-juicebox360.webs.com/Maps/MARIO_KART.png)

I'm hosting a "fixed" version of this map, where stairs are easier to traverse.

Name: 2DF2DF | 24/7 MARIO_KART 100% CRITS INSTANT RESPAWN

IP: {removed}

Port: 1337
CANT HAS JOIN  D8
Title: Re: MARIO_KART
Post by: DoctorRandom on March 31, 2009, 04:06:32 pm
(http://gg2developement-juicebox360.webs.com/Maps/MARIO_KART.png)

I'm hosting a "fixed" version of this map, where stairs are easier to traverse.

Name: 2DF2DF | 24/7 MARIO_KART 100% CRITS INSTANT RESPAWN

IP: {removed}

Port: 1337
CANT HAS JOIN  D8
>OFFLINE

WOW GOOD LOGIC THERE
Title: Re: MARIO_KART
Post by: Dusty on March 31, 2009, 04:09:23 pm
Quote
What about the secret porn room in the Red block?
I'm not sure how I'd do that considering its impossible to see on the original map unless you're in spectator mode. Also I'd imagine someone would complain if I added it.
not true, ive just walked in
Title: Re: MARIO_KART
Post by: Tards on Ice on March 31, 2009, 05:41:51 pm
(http://gg2developement-juicebox360.webs.com/Maps/MARIO_KART.png)

I'm hosting a "fixed" version of this map, where stairs are easier to traverse.

Name: 2DF2DF | 24/7 MARIO_KART 100% CRITS INSTANT RESPAWN

IP: {removed}

Port: 1337

I LOVE U STEVE   :hehe: