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Author Topic: Version 2.3: The classy update  (Read 44588 times)

Saniblues

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Re: Version 2.3: The classy update
« Reply #135 on: April 03, 2011, 01:43:35 am »

Well, now that bubbles are grouped together you can just spam that and wait for all your bubbles to pop at once for no reason U:
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CobaltBW

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Re: Version 2.3: The classy update
« Reply #136 on: April 03, 2011, 02:28:56 am »

Pretty much. Nothing significant changes in the  :quote: :x28: match-up.
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koromi

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Re: Version 2.3: The classy update
« Reply #137 on: April 03, 2011, 03:30:50 am »

Pretty much. Nothing significant changes in the  :quote: :x28: match-up.

quote is infiltrator's worst enemy for combat, and they have been since blades had knockback
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Lloyd

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Re: Version 2.3: The classy update
« Reply #138 on: April 03, 2011, 07:45:36 am »

I'm not sure the spy stab change is working, I got boxstabbed while standing on the opposite edge and lag couldn't really account for it

Also is it just me or is the stab hitbox even wider now =/
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Phantom Brave

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Re: Version 2.3: The classy update
« Reply #139 on: April 03, 2011, 07:58:13 am »

stab hitbox should be the same
if it's not then yell at psycho
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Blackbird88

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Re: Version 2.3: The classy update
« Reply #140 on: April 03, 2011, 08:18:12 am »

Loving this update. Made me play GG2 again.
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Haxton Sale

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Re: Version 2.3: The classy update
« Reply #141 on: April 03, 2011, 08:21:06 am »

I'm not sure if it's leaking the beta, but I can remember playing a beta version with dominations.
But I'm fine with them not being implemented, at least there's still some teamwork and strategy involved, not just mindless rushing just to kill one certain enemy.
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Scatman

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Re: Version 2.3: The classy update
« Reply #142 on: April 03, 2011, 08:55:33 am »

Loving this update. Made me play GG2 again.
me too :trophy:

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Re: Version 2.3: The classy update
« Reply #143 on: April 03, 2011, 09:45:57 am »

is the airblast kill log in this update?

sabermaster1.2

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Re: Version 2.3: The classy update
« Reply #144 on: April 03, 2011, 12:07:18 pm »

It says that they nerfed the rocket range.
I was unaware that the rocket had a max range before, Did it actually end after a while?
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Sun Tzu

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Re: Version 2.3: The classy update
« Reply #145 on: April 03, 2011, 12:09:11 pm »

It says that they nerfed the rocket range.
I was unaware that the rocket had a max range before, Did it actually end after a while?
It didn't
Serious nerf to rocket snipers
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NAGN

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Re: Version 2.3: The classy update
« Reply #146 on: April 03, 2011, 12:46:10 pm »

dominations was scrapped due to vindi not fully finishing the build by the deadline

most of the necessary code, however, still exists in the source
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Psychopath

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Re: Version 2.3: The classy update
« Reply #147 on: April 03, 2011, 01:17:01 pm »

dominations was scrapped due to vindi not fully finishing the build by the deadline

most of the necessary code, however, still exists in the source
The only stuff that remains in the source is logging it in the kill feed and stat tracking. The rest of the domination code made up like +90% of what was needed. The kill feed addition is really easy once you know what you're doing and stat tracking was piss-easy to do as I was doing it for the other stats.
« Last Edit: April 03, 2011, 01:17:17 pm by Psychopath »
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Anyone

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Re: Version 2.3: The classy update
« Reply #148 on: April 03, 2011, 02:12:57 pm »

Dominations weren't implemented and uuh

The update for  :quote:/ :curly: in 2.3 is that the bubbles are more easier to control. :wuv:
Indeed, now they actually WORK as shields!
Are you trying to tell me you couldn't get the bubbler to work as a shield in the past?
Maybe I should have put that another way.  Bubbles are a lot more effective as shields now, bunching up where you're aiming to create a thick wall of bubbles, unlike 2.2 where they just kinda floated around you with little control over where they go.
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trog

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Re: Version 2.3: The classy update
« Reply #149 on: April 03, 2011, 05:41:26 pm »

It says that they nerfed the rocket range.
I was unaware that the rocket had a max range before, Did it actually end after a while?
It didn't
Serious nerf to rocket snipers
Yes it did end, but it was such a long range no maps (hopefully) had a long enough space for the rockets to reach their max range.
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