The Gang Garrison 2 Forum
Gang Garrison Development => Game Modifications => Topic started by: BasedUser on January 28, 2018, 08:46:34 am
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Seeing how Tempest bots were good in 2.3 and plugins are good in 2.8, I decided to port them over. It was a big feat though, but it is STILL in development. EDIT: This is based on DSM
man who everything: Orpheon
Porter: undefinedVoid
Programmers Bug Fixers: PrOF (he is the man) , undefinedVoid
Beta testers: Kevin Kuntz, undefinedVoid, PrOF.. and everyone who downloaded the beta!
Spriter: undefinedVoid
Download link: (v1.2b)
https://www.dropbox.com/s/hbo0o20lp9t0nk0/Storm%20Bots.zip?dl=0
Oh yeah and, this plugin to launch said bots.
global.nBots = 7 //How many bots to create, modify
object_event_add(GameServer, ev_create, 0, '
repeat(global.nBots) CreateBot();
');
Have fun!
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I inspired him to do this
I helped
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at position 63: Unknown variable cloak
___________________________________________
ERROR in
action number 1
of Begin Step Event
for object GameServer:
In script GameServerBeginStep:
In script getBotInput:
In script BotMain:
In script MedicAI:
Error in code at line 17:
if instance_exists(patient) && variable_local_exists(patient.cloak) { //TODO Fix this shit hack
^
at position 63: Unknown variable cloak
Nice one Void
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at position 63: Unknown variable cloak
___________________________________________
ERROR in
action number 1
of Begin Step Event
for object GameServer:
In script GameServerBeginStep:
In script getBotInput:
In script BotMain:
In script MedicAI:
Error in code at line 17:
if instance_exists(patient) && variable_local_exists(patient.cloak) { //TODO Fix this shit hack
^
at position 63: Unknown variable cloak
Nice one Void
the fuck happened there
there's more where that came from kevin
much more
P.S oh of course, it's a string. :-\
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Credits Orpheon for bots but doesn't credit me for literally using my entire mod, and an outdated version at that
:thinking:
Also including your own gg2.ini with the dowload is bad.
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I thought I put in an edit saying "I used DSM"
And about the outdated version, I provided my OWN fix, but now there's no holidays. :z4:
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execute createbot() creates a bot automatically in your server
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I thought I put in an edit saying "I used DSM"
And about the outdated version, I provided my OWN fix, but now there's no holidays. :z4:
http://www.ganggarrison.com/forums/index.php?topic=34847.msg1286980#msg1286980 (http://www.ganggarrison.com/forums/index.php?topic=34847.msg1286980#msg1286980)
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Bloody hell Duck. I already have 2.2.1. I'm saying it would take me an extra week or so to recode that shit into the newest version. I'm not a :quote:, okay?
P.S. including ini because amma outta time
P.P.S. not anymore there's a game_init and an update
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I'd suggest uploading this as a fork from DSM on Github, that way it's trivial to update it
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Good Games Void
Also Storm Bots is a good name
Medguns are broken
Medics are broken
mapchanges are broken
(https://i.imgur.com/9rCtnY1.png)
(https://i.imgur.com/xo0qluK.png)
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renovation coming next weeke-
Edit: wait, it happened
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Alot Of Progress is happening
(https://i.imgur.com/xo0qluK.png)
(https://i.imgur.com/MU2TbpI.png)
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Still stand on the fact you renamed Tempest bots to Voidbots, which is rather insulting.
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Fixed the name. As Kevin said, it was not a good name. So, I present to you, Storm Bots. Have a nice day.
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also use deltatime for hosting
bots give heavy lag
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Woah i just noticed
-Adding Tempest Bots (probably the last thing I'll do, and will require getting some unfinished things from Orpheon)
why get so mad about void using DSM, you had it planned :drool: :drool: :drool: :drool:
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he used his mod and gave no credit
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Huh
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Credits Orpheon for bots but doesn't credit me for literally using my entire mod, and an outdated version at that
:thinking:
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i'm bad at this alright