Well, have fun with adding everything all over again.
Get the new release here (Wuala) (http://www.wuala.com/MedO/Gang%20Garrison/gg2v211.zip), or here (Bittorrent) (http://userpages.uni-koblenz.de/~smaxein/gg2v211.zip.torrent), the download link on the homepage and the update for the gg2updater will be updated soon.
Community Mod..... :z7:
Never fear, my good man.Community Mod..... :z7:
Corky Garrison lost to the ages
You forgot to change the Font.
Oh, I must have opened a different build by mistake.You forgot to change the Font.
huh? can you elaborate please?
a draw distance code error.
Is it not supposed to do that?Really?
I assume it is to show that the rocket is no longer Blu-team-friendly and instead acts as a rocket fired by the red team.But that doesn't make any sense...
Ooooohhh, ok. Thanks.Awww, now it doesn't have the same servers. Why does it act like a whole different game now?The reason it doesn't have the same servers is the server hosts aren't using the new version.
I'm currently mourning the loss of infinite superburst and the pyro glitch.
It's a repurposed version of this rather disturbing ad.I'm currently mourning the loss of infinite superburst and the pyro glitch.
Goodwill, I've never understood this:
(http://www.tscreative.net/funnays/NoOneWillBelieveYou.jpg)
Plz explain
- Added alternative particle effects for flames and rockets that are more suitable for people with weaker hardware. They can be selected from the options menu.
Yeah, that confused me, too.
- Added alternative particle effects for flames and rockets that are more suitable for people with weaker hardware. They can be selected from the options menu.
Is the "Alternative (faster)" option better than "Normal"? Or is it for slower users? I'm kinda confused by the quote. ^^^
faster=for slower hardware
Because your computer isn't lagging like crazyfaster=for slower hardware
hmmm........to me it looks better than normal.
ERROR in
action number 1
of Draw Event
for object DeathCam:
Error in code at line 22:
if maxHp != 0 {
at position 5: Unknown variable maxHp
ERROR in
action number 1
of Key Press Event for 1-key Key
for object BuildMenu:
Error in code at line 8:
else if global.myself.object.nutsNBolts < 100 {
at position 31: Unknown variable nutsNBolts
Gmk's in the source folder.
And something feels different. I dunno, it might be a good thing. I can't really put my finger on it, though.
Open the Wardrobe and enter the portal to Narnia. Meet up with Aslan and defeat the White Witch. Kill him and drench yourself in the blood of their god. You will then be the new king of Narnia.Gmk's in the source folder.
And something feels different. I dunno, it might be a good thing. I can't really put my finger on it, though.
Where's that source folder, I can't find it :z9:
Open the Wardrobe and enter the portal to Narnia. Meet up with Aslan and defeat the White Witch. Kill him and drench yourself in the blood of their god. You will then be the new king of Narnia.Gmk's in the source folder.
And something feels different. I dunno, it might be a good thing. I can't really put my finger on it, though.
Where's that source folder, I can't find it :z9:
Oh, and then try checking your GG2 folder.
I've found a very large problem, if it was not intended.
The medic's healing is now linear, and does not scale with the target's remaining health. (Before, if someone was low on HP, they healed faster.)
This makes it pretty much impossible to keep people alive, or even to heal them quickly when they're out of firing range.
[qfor the sake of the modders ... document exactly what needs to be changed and where.
I've found a very large problem, if it was not intended.
The medic's healing is now linear, and does not scale with the target's remaining health. (Before, if someone was low on HP, they healed faster.)
This makes it pretty much impossible to keep people alive, or even to heal them quickly when they're out of firing range.
This is not intentional, please file a bug report. I'll probably follow this up with a 2.1.2 release to fix the regressions; for the sake of the modders I'll keep the changes minimal though and document exactly what needs to be changed and where.
[qfor the sake of the modders ... document exactly what needs to be changed and where.
Maybe you should do that every update, just because.
You forgot about the bug where Red Pyros can get in the base + You can end up with 0 HP and still live.
Everything else is F'ing A
Firebug: Moved his center toward his front because the bounding box was off-center. Also fixes an exploit that allowed the firebug to easily get into spawn rooms.I know it's not a complete fix yet, but it should at least be a lot harder to get in.
Is it just me or does this new update create MORE lag? Never in a half an hour have I experienced so much jittery gameplay.
Is it just me or does this new update create MORE lag? Never in a half an hour have I experienced so much jittery gameplay.
It's just you......and your crappy computer.
Sorry for this spam..wtf