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SkeleDude
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« Reply #315 on: April 20, 2010, 04:51:33 pm » |
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All they have is the base head sprite.
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Rock
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« Reply #316 on: April 20, 2010, 04:53:06 pm » |
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All they have is the base head sprite.
No the survivor
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New game much? 2D platforming stealth much?
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6506
Indie'll name his kid after me
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« Reply #317 on: April 20, 2010, 04:54:05 pm » |
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You will soon be learning the value of an "owner" variable.
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[22:07] tank: aptanors jew fro is godlike
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SkeleDude
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« Reply #318 on: April 21, 2010, 03:04:09 pm » |
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All they have is the base head sprite.
No the survivor Then no. You will soon be learning the value of an "owner" variable.

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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6506
Indie'll name his kid after me
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« Reply #319 on: April 21, 2010, 03:08:48 pm » |
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All they have is the base head sprite.
No the survivor Then no. You will soon be learning the value of an "owner" variable.
 You can have a seperate object for the arms so they can flail and smack at the survivor, but if you don't define which one each pair of arms belongs to the arms will all stick to one zombie 
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[22:07] tank: aptanors jew fro is godlike
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SkeleDude
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« Reply #320 on: April 21, 2010, 03:12:16 pm » |
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They won't be separate objects.
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6506
Indie'll name his kid after me
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« Reply #321 on: April 21, 2010, 03:14:38 pm » |
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They won't be separate objects.
Why not? Gives you the ability for them to attack insted of just walk up to him.
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[22:07] tank: aptanors jew fro is godlike
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SkeleDude
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« Reply #322 on: April 21, 2010, 03:20:39 pm » |
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They stand still when they attack.
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SkeleDude
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« Reply #323 on: May 02, 2010, 08:32:16 pm » |
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UNDERWATER BASKETWEAVING
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« Reply #324 on: May 02, 2010, 09:30:46 pm » |
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My Twitter(PC)(RMS)(GC) this is just like that one harry potter puppet pals only BasketWeaving is both Ron and Harry and everyone else is snape.
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SkeleDude
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« Reply #325 on: May 02, 2010, 09:31:46 pm » |
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The new build that I haven't worked on in the past week or so because I'm lazy.
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« Last Edit: May 02, 2010, 09:32:21 pm by Skeleton Dude »
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Rock
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« Reply #326 on: May 03, 2010, 06:44:41 am » |
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Downloading soon feedback later
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New game much? 2D platforming stealth much?
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[GA]10char
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« Reply #327 on: May 03, 2010, 07:49:43 am » |
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I get stuck when I back into a wall.
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Name is actually ten characters [PHS] [GA] [♣] [KKK] [GGG] [TIC] [SS] =SZP= [CU]
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aftershockpivot
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« Reply #328 on: May 03, 2010, 03:46:48 pm » |
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The art is awesome but keep getting stuck in walls.
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Rock
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« Reply #329 on: May 03, 2010, 05:10:20 pm » |
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Alright, I have played through it. Here is what I got. Infected Slaughter New Build - Score: 90/100 Bugs- You get stuck in walls when you back into them.
- Shotgun sprite doesnt apprear after you shoot once.
- When you health bar is depleted, it just starts over.
What I Want To See- More realistic background, things in the environment to interact with.
- And a Zombie Killed Counter
Great Game, Skeleton Dude: Keep going!
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New game much? 2D platforming stealth much?
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