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Author Topic: ctf_hemoglobingulch:NEW! V.2 COMPLETED!  (Read 617 times)
AIDS IS BACK MOFUGGAS
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« on: August 04, 2009, 07:20:22 pm »


Here's my map. It's based off Blood Gulch in Halo 1. Nothing else to say. The wallmask is already embedded (I hope).
If it doesn't show, don't flame me. I attached it too.
NEW: I have finished hemoglobingulchv.2, is attached. More criticisms needed, but keep them CONSTRUCTIVE. I have added a spah friendly route c1
« Last Edit: August 06, 2009, 12:03:46 pm by Lord Sauron (AIDS) » Logged

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Diglidi-Dude
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« Reply #1 on: August 05, 2009, 07:41:58 am »

Blood Gulch
Stopped reading there.
Many people attempted at making Blood Gulch or any other Halo maps, but it failed because of one thing :
ONLY. ONE. PATH.
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Corky
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« Reply #2 on: August 05, 2009, 07:45:01 am »

Blood Gulch doesn't go into 2d that well.

It's still a snipe fest.
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AIDS IS BACK MOFUGGAS
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« Reply #3 on: August 05, 2009, 09:10:46 am »

Meh. I'll add a cave and some shading later. Amnd maybe some canyon that the scout, soldier and demo can get on to. Like in the real thing. And maybe Halo.
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Graphics: GTX 470@900/1800(shaders)/stock mem
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Case: Modded Antec 200 with white paint job+side
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Memory/Storage: Corsair XMS3 1600 DDR3/Seagate Barracuda 7200 rpm 1.5 tb HDD
Corky
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« Reply #4 on: August 05, 2009, 10:20:17 am »

I can't remember the map names but that one with ice and snow and like 2 forts might be better in 2d.

Blood Gulch is just a flat plain, promoting rocketspam and the like.
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AIDS IS BACK MOFUGGAS
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« Reply #5 on: August 05, 2009, 10:43:58 am »

How about Halo 3 isolation? That was smexy.
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