May 19, 2013, 07:42:10 am
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Chat with us on IRC:
http://ganggarrison.com/irc.html
Server:
irc.esper.net
, Channel:
#gg2
Home
Help
Search
Login
Register
The Gang Garrison 2 Forum
>
Maps
>
Map Making
(Moderator:
Chu
) >
Mapping Guidelines So Far
Pages:
«
1
2
3
4
5
Print
Author
Topic: Mapping Guidelines So Far (Read 10556 times)
Davtwan
Newbie
Offline
Posts: 11
Re: Mapping Guidelines So Far
«
Reply #60 on:
July 07, 2009, 05:46:14 pm »
Thanks for answering that. Now I have another question.
Would this
be aceptable as a stairway?
Here's a larger size if you need it. It's bascially 600% times the size like it would be in the game.
Edit: Ugh, I should have checked for gray pixels first before putting it up. Ignore those, they're not part of the stairs.
«
Last Edit: July 07, 2009, 06:11:03 pm by Davtwan
»
Logged
L
Guest
Re: Mapping Guidelines So Far
«
Reply #61 on:
July 11, 2009, 11:01:58 pm »
it looks walkable a problem i see is the thickness a
can sticky it and kill the people on the stairs
not really a problem if there is a way around though
«
Last Edit: July 12, 2009, 06:32:23 pm by L
»
Logged
RockingTuxedo
Guest
Re: Mapping Guidelines So Far
«
Reply #62 on:
July 20, 2009, 03:17:26 pm »
Quote from: L on July 11, 2009, 11:01:58 pm
a problem i see is the thickness
thats what she said
Logged
Quote
Veteran Beta Tester
Offline
Posts: 1195
The ultimate Quote fanboy.
Re: Mapping Guidelines So Far
«
Reply #63 on:
July 20, 2009, 10:50:25 pm »
Quote from: L on July 11, 2009, 11:01:58 pm
it looks walkable a problem i see is the thickness a
can sticky it and kill the people on the stairs
not really a problem if there is a way around though
Rocketman can also do that.
Make it more thick.
Quote from: [OXY] [KKK] Uberdeath on July 20, 2009, 03:17:26 pm
Quote from: L on July 11, 2009, 11:01:58 pm
a problem i see is the thickness
thats what she said
Oh you.
Logged
[GFCOLC][OXY][FYI][Ω]
Quote from: Steam Chat
Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011
Quote from: Insanimania on April 12, 2009, 03:07:29 am
God, you people are so simple to force a reaction out of that it's not even funny.
No, wait. It's very funny. Dohohohohohohohoho.
L
Guest
Re: Mapping Guidelines So Far
«
Reply #64 on:
July 21, 2009, 12:52:07 am »
Quote from: Quote on July 20, 2009, 10:50:25 pm
Quote from: L on July 11, 2009, 11:01:58 pm
it looks walkable a problem i see is the thickness a
can sticky it and kill the people on the stairs
not really a problem if there is a way around though
Rocketman can also do that.
Make it more thick.
oh yeah
Quote from: Quote on July 20, 2009, 10:50:25 pm
Quote from: [OXY] [KKK] Uberdeath on July 20, 2009, 03:17:26 pm
Quote from: L on July 11, 2009, 11:01:58 pm
a problem i see is the thickness
thats what she said
Oh you.
Logged
Davtwan
Newbie
Offline
Posts: 11
Re: Mapping Guidelines So Far
«
Reply #65 on:
July 23, 2009, 03:50:30 pm »
I've been solving these problems already. I have a new thread for the map now.
Thanks for the advice though.
Logged
Sean Connery
Newbie
Offline
Posts: 46
Go away Player, no one likes you.
Re: Mapping Guidelines So Far
«
Reply #66 on:
August 17, 2009, 05:20:32 pm »
Thanks for the info.
Really helps.
Logged
<insert stupid sigquote here>
In-game Name: Sean Connery or ICY SPY
Soldado Voador (BR)
Newbie
Offline
Posts: 6
Flying Soldier
Re: Mapping Guidelines So Far
«
Reply #67 on:
February 20, 2011, 11:54:20 am »
HELP ME!When i test my map, i can't walk, jump or shoot
Can someone plz help me?
And a question:What is the lower-left pixel and where i find it?
Note:I made the mask corectly with the BackGround and it ins't invert'd.
Logged
[dead] Tarzan
Veteran Beta Tester
Offline
Posts: 419
Re: Mapping Guidelines So Far
«
Reply #68 on:
February 20, 2011, 12:00:02 pm »
in wallmask make LEFT BOTTOM pixel white. you can find it in left bottom corner.
and stop bumping
«
Last Edit: February 20, 2011, 12:00:36 pm by Tarzan
»
Logged
lazugod
2011 Haxxy Finalist
Offline
Posts: 200
Re: Mapping Guidelines So Far
«
Reply #69 on:
February 28, 2011, 06:25:15 pm »
Quote from: Soldado Voador (BR) on February 20, 2011, 11:54:20 am
HELP ME!When i test my map, i can't walk, jump or shoot
Can someone plz help me?
And a question:What is the lower-left pixel and where i find it?
Note:I made the mask corectly with the BackGround and it ins't invert'd.
This map won't work:
This map
will
work:
Logged
maps
Pages:
«
1
2
3
4
5
Print
Jump to:
Please select a destination:
-----------------------------
Gang Garrison Discussion
-----------------------------
=> Announcements
=> General Gang Garrison Discussion
===> Servers
=> Strategy and Tactics
=> Gang Garrison Clans
=> Tournaments and Competitive Play
-----------------------------
Gang Garrison Development
-----------------------------
=> Feature Requests
===> Accepted Feature Requests
=> Development Discussion
=> Mods
===> Plugins and Addons
=> Website & Forum
=> Bug Reports
-----------------------------
Haxxy Awards 2012
-----------------------------
=> Haxxy Awards 2012 General - RESULTS!
-----------------------------
Maps
-----------------------------
=> Map Making
=> Garrison Builder
-----------------------------
Other Faucet Projects
-----------------------------
=> Playable Projects
=> New Projects
-----------------------------
Off-topic Conversation
-----------------------------
=> General Chatter
=> Art
=> Gaming Discussion
-----------------------------
Archived Boards
-----------------------------
=> Old Bug Reports
=> Dead Clans
=> 2011 Haxxy Awards
Loading...