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NAGN
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« Reply #630 on: March 01, 2010, 07:03:29 pm » |
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Actually Assembly isn't the hardest language, Binary is  If we were to do that, couldn't we just port it to C?
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« Reply #631 on: March 02, 2010, 06:04:25 am » |
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Actually Assembly isn't the hardest language, Binary is  If we were to do that, couldn't we just port it to C? Assembly is for the SNES and older. C is for the Nintendo 64 C++ is for the Wii. Must I make things clearer? Which do you want to port your games to?
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GraveZombie is Finally a Cowboy
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« Reply #632 on: March 02, 2010, 11:02:14 am » |
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I think we should make a No More Heroes de-make. (I admit I haven't played the actual game, but it looks freakin' schweet)
We could call it "Lack of Saviors." I could do spritework or some shit like that.
Holy shit dude. I totaly recommended that name before. Also I own NMH so I could help with reference. I would ask Bloodyaugust but he's busy with my game and C#. I would total help out though. Good idea is get a programmer and release some sort of beta to get people interested. or I guess in your case lots of sprites. Death Metal: Fatal Alloy Letz Shake: Go Shiver Henry: Harry Bad Girl: Villianess Speed Buster: Acceleration Breaker
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 Possibly the Anti-Christ of the Clan Section for a while.
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Flandre
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« Reply #633 on: March 02, 2010, 04:42:21 pm » |
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I think we should make a No More Heroes de-make. (I admit I haven't played the actual game, but it looks freakin' schweet)
We could call it "Lack of Saviors." I could do spritework or some shit like that.
Holy shit dude. I totaly recommended that name before. Also I own NMH so I could help with reference. I would ask Bloodyaugust but he's busy with my game and C#. I would total help out though. Good idea is get a programmer and release some sort of beta to get people interested. or I guess in your case lots of sprites. Death Metal: Fatal Alloy Letz Shake: Go Shiver Henry: Harry Bad Girl: Villianess Speed Buster: Acceleration Breaker haha why don't we make a demake of every moderately good game while we're at it and never finish any of them
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Speed of Dark
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« Reply #634 on: March 02, 2010, 04:46:17 pm » |
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let's demake toohow :3:3:3:3:3:3:3:#
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1:14 AM - Sani (Tethering is awful): if i go offline for no reason that means i've tried closing malwarebytes and in retaliation it decided to spit out an overflow and my computer not onl 1:14 AM - Spud: ah i see Sani (Tethering is awful) is now Offline.
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Flandre
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« Reply #635 on: March 02, 2010, 04:46:58 pm » |
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thinking about it
how the fuck do you do that aside from make the graphics look like shitty blocks
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« Reply #636 on: March 02, 2010, 04:49:55 pm » |
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It's really quite funny how you boys make up these names.
Oooooohh SNAP!!! I have an idea of a sort!
Peasant's Quest demake. If not, at least make a Peon's Journey engine or something.
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« Reply #637 on: March 02, 2010, 04:58:59 pm » |
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thinking about it
how the fuck do you do that aside from make the graphics look like shitty blocks

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1:14 AM - Sani (Tethering is awful): if i go offline for no reason that means i've tried closing malwarebytes and in retaliation it decided to spit out an overflow and my computer not onl 1:14 AM - Spud: ah i see Sani (Tethering is awful) is now Offline.
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« Reply #638 on: March 02, 2010, 05:02:39 pm » |
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thinking about it
how the fuck do you do that aside from make the graphics look like shitty blocks
GG2 is from 3D to 2D. So it would be from 2D to 1D I guess.
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8Bit
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« Reply #639 on: March 02, 2010, 06:31:25 pm » |
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thinking about it
how the fuck do you do that aside from make the graphics look like shitty blocks
GG2 is from 3D to 2D. So it would be from 2D to 1D I guess. .... - - - - -- ---- - -- -- - -- - Awesome.
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GraveZombie is Finally a Cowboy
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« Reply #640 on: March 03, 2010, 03:20:35 am » |
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thinking about it
how the fuck do you do that aside from make the graphics look like shitty blocks
GG2 is from 3D to 2D. So it would be from 2D to 1D I guess. It order to do that we would need to remove a dimention. How do you surppose we do that? remove height or with (how do you spell it?)
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 Possibly the Anti-Christ of the Clan Section for a while.
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Rock
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« Reply #641 on: March 03, 2010, 06:47:19 am » |
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I was looking into reviving Blank..... Anyone still got the latest exe?
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New game much? 2D platforming stealth much?
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NAGN
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« Reply #642 on: March 03, 2010, 09:48:51 pm » |
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One dimentional objects just have legth
So it would basically be a bunch of lines, it should be possible
*boom*
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Renya!
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« Reply #643 on: March 03, 2010, 10:41:12 pm » |
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One dimentional objects just have legth
So it would basically be a bunch of lines, it should be possible
*boom*
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Yeah, but a line, no matter how thick still has width.
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« Last Edit: March 03, 2010, 10:41:22 pm by Ryo »
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Ex-[SOS] member. 
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=SZP= Captain Bloodyaugust
Full Member
 
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Posts: 179
Captain of the SZP
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« Reply #644 on: March 03, 2010, 11:15:49 pm » |
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A line can have any width: "Thus a line has a dimension of one because only one coordinate is needed to specify a point on it."
Thats all that is required for being first dimension.
Now, off to program "Line Line Rider".
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"Seems like in no one I can rely, Dont you tell me I wont survive Thousands tell you that you wont survive, I'll survive, I'll survive I've become my fears, You want my surrender? Youll find no surrender here." -The Human Abstract, Channel Detritus
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