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Author Topic: Ideas thread.  (Read 107284 times)
GraveZombie is Finally a Cowboy
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« Reply #1425 on: March 01, 2011, 04:18:16 pm »

Abillities:
Fly, teleport, raven as a projectile weapon.
to teleport you break into multiple ravens.
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M******c
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« Reply #1426 on: March 01, 2011, 04:48:37 pm »

Some of the ideas I remember:

-A guy that can walljump
-A guy that can build blocks (lol engineer ripoff?)
-A guy that can jump super high
-A guy that can float and go through some walls
-A guy that can sacrifice himself to restore his allies health
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Mag, stop playing "Moses and Me" 24/7
it's doing things to your brain
GraveZombie is Finally a Cowboy
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« Reply #1427 on: March 01, 2011, 04:50:15 pm »

Some of the ideas I remember:

-A guy that can walljump
-A guy that can build blocks (lol engineer ripoff?)
-A guy that can jump super high
-A guy that can float and go through some walls
-A guy that can sacrifice himself to restore his allies health
Have an opposite of the last guy, who kills his allies, but becomes more powerful.
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ChowderBowl
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« Reply #1428 on: March 01, 2011, 04:53:32 pm »

Some of the ideas I remember:

-A guy that can walljump
-A guy that can build blocks (lol engineer ripoff?)
-A guy that can jump super high
-A guy that can float and go through some walls
-A guy that can sacrifice himself to restore his allies health
ELEMENTS. YOU NEED ELEMENTS. Water, fire, all that other, good, overused stuff.
Some of the ideas I remember:

-A guy that can walljump
-A guy that can build blocks (lol engineer ripoff?)
-A guy that can jump super high
-A guy that can float and go through some walls
-A guy that can sacrifice himself to restore his allies health
Have an opposite of the last guy, who kills his allies, but becomes more powerful.
Depending on how many allies you can have, that may or may not be a good idea.
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Ohey.
♫Ozoh
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« Reply #1429 on: March 09, 2011, 01:14:40 pm »

Mockups
The game is AFG,which I already mockup'd on the Previews thread, and I'm still working on sprites.
Next week we'll see, if Hempuli from TIGSource can
code this game. If he can't I'll have to look for coder.
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Malpracticeisdead
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« Reply #1430 on: March 09, 2011, 02:54:50 pm »

What's the game supposed to play like? I doubt I'd be much help, but maybe I can code it.
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ChowderBowl
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« Reply #1431 on: March 09, 2011, 06:13:45 pm »

What's the game supposed to play like?
Must know.
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Ohey.
Lorgan
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« Reply #1432 on: March 10, 2011, 03:21:28 am »

I like it how you used the pitconstruct ground Tongue
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M******c
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« Reply #1433 on: March 11, 2011, 06:44:50 am »

hmmmmm

i want to modify an old shitty game which has a good engine into a shocker/disturbing horror style of game

but i would want somebody who can voice act
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Mag, stop playing "Moses and Me" 24/7
it's doing things to your brain
Player 3
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« Reply #1434 on: March 11, 2011, 09:51:19 pm »

Brotip: If you want your idea to get out of the pixel cliché, then look to me for the art. I'm absolutely bored and need more stuff to do.
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M******c
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« Reply #1435 on: March 11, 2011, 09:58:33 pm »

what i meant by voice acting is

someone who can make terrifying screams and other disturbing noises
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Mag, stop playing "Moses and Me" 24/7
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Saltonara
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Mamma mia!


« Reply #1436 on: March 11, 2011, 10:05:44 pm »

I can do that
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M******c
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« Reply #1437 on: March 11, 2011, 10:20:23 pm »

I can do that
rly?
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Mag, stop playing "Moses and Me" 24/7
it's doing things to your brain
GraveZombie is Finally a Cowboy
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« Reply #1438 on: March 12, 2011, 12:58:05 pm »

what i meant by voice acting is

someone who can make terrifying screams and other disturbing noises
I can make weird noises. My voice is too deep for screaming.
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GraveZombie is Finally a Cowboy
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« Reply #1439 on: March 12, 2011, 03:19:21 pm »

DOUBLE POOOOOOOST

Would it be possible to convert the original Castlevania and make it multiplayer?
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